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2 votes
0 answers
32 views

i have hints working for lua, but not for go. i've already tried a bunch of stuff like several go configs, though it seems like it is a server problem, because Settings: {} is what i get in ...
1 vote
0 answers
41 views

I found out the mini.ai html tag selection is very bad but treesitter was so good at it so I decided to change it to treesiter without loosing the good things in mini.ai so I did this config and so ...
-3 votes
0 answers
64 views

To be convenient when coding C/C++ programs, I decided to use Clangd for auto-complete plugin. I went to the official website of Lazy.nvim and read guides to install and use. I tried :Mason and :...
1 vote
0 answers
54 views

I am trying to run jdtls lsp on the latest nvim 0.12 with minimal setup without using any plugin for my nvim version: NVIM v0.12.0-dev-5299967 Build type: Debug LuaJIT 2.1.1764270282 However, when i ...
2 votes
0 answers
64 views

I have an NvChad configuration for NeoVim, and I was trying to configure a LuaSnip plugin, but for some reason my Lua snippets are working correctly, but the json ones do not, and I want to figure out ...
Best practices
0 votes
0 replies
44 views

I'd like to install with rockspec lua-ext but I'm not sure what is the cleanest way to do it via rockspec: it has no release and luarocks install --local https://github.com/thenumbernine/lua-ext does ...
3 votes
0 answers
68 views

I am building a test suite for my Lua application with Busted. I am organizing tests into different files that I would like to run in a given sequence, e.g. low-level unit tests first, up to ...
1 vote
0 answers
48 views

Issue: I’m using Fluent Bit v4.1.1 to send Docker container logs to OpenSearch. I want to dynamically extract the project name (e.g., test-project) from the log file path /logs/test-project/... using ...
0 votes
0 answers
80 views

I am running a legacy C++ build env with Tup, Lua5.4 on Debian13. When I run tup, under any user (also root) there are strange file permission issues. When I debug and do and "ls -l" the ...
1 vote
0 answers
75 views

I have a code for rotating the turret model, but the mesh rotates, but the turret model also has a gun, but it either freezes regardless of the mesh rotation or simply does not rotate local Players = ...
1 vote
0 answers
126 views

Hello people on the internet. I made my own Neovim config https://github.com/Mr-Fox-h/fox-ide and it's a good config, but I want to write codes with Haxe programming language. I installed haxe and ...
0 votes
0 answers
101 views

I'm trying to create a module through the best practice means rather than package.seeall. Below is the code I've used. I'm running into an error where once I run require("mylibrary"), m ...
0 votes
0 answers
92 views

I have a Lua integration inside my Android Application (basically printing to Bluetooth printer routines). I already has built .so libraries of AndroLua and it works fine. Recently Google sent a note ...
0 votes
0 answers
91 views

I'm trying to invert the depth of the camera (multiplying the camera's CFrame by (0,0,0, -1,0,0,0,1,0,0,0,1). To my knowledge, the only way I can implement this is by setting the camera type to ...
0 votes
0 answers
86 views

Follow-up to this question My current project folder includes the main.lua file, a .db file, , a sqlite.lua file from this somewhat old page, and a lsqlite3.so file copied from my homebrew folder. ...

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