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Questions tagged [force-fields]

Force fields can be used to add effect to many of Blender's physics systems (Such as wind to blow particles and cloth, turbulence to smoke, etc.)

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0 answers
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I'm trying to create a swirling whirlpool of FIRE. I've successfully created a funnel-shaped object that emits smoke and fire using a particle emitter. I've added a vortex force that is beautifully ...
S. Imp's user avatar
  • 203
2 votes
0 answers
41 views

So here's an odd question. I don't know if Blender has this feature, but could you tell me if there's a way in Blender to have the parenting of an object rely on either: It's proximity to an another ...
user16118981's user avatar
2 votes
1 answer
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I have a grid of 3,600 cube-like objects which I want to fall from the sky and coalesce into a flat logo. My plan to accomplish this was to start with the cubes arranged in the final logo pattern and ...
MikeB's user avatar
  • 145
5 votes
1 answer
214 views

I would like to animate a capsule so that it rotates in a random manner. I have all this modeled and working, but ran into an issue with the air bubble inside the capsule. I need the air bubble to ...
Sergio's user avatar
  • 151
3 votes
1 answer
343 views

I've been experimenting with cloth simulations in Blender and am trying to get more refined control — especially in terms of how the cloth behaves when following a path. My desired result looks ...
bstnhnsl's user avatar
  • 2,752
1 vote
1 answer
49 views

it seems like collider in blender smoke stimulation doesn't act like real world, what kind of force should i use in this scene for suzane to affect the smoke ? i want suzane to affect the air just ...
hamed.design's user avatar
1 vote
0 answers
45 views

I'm trying to make particles fly out from Object 1 to Object 2 and then stick to Object 2 without moving. I added a Force Field with a strength of $-20.000$ at the same location as Object 2 to attract ...
Mike Spider's user avatar
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0 answers
28 views

I have an hourglass animation with icospheres falling from the top chamber to the bottom chamber. I'm looking for a way to have the icospheres feel like they are suspended in clear/invisible liquid ...
Sergio's user avatar
  • 151
0 votes
2 answers
57 views

I would like to use a texture as a force field to affect particles. In the texture, I want to encode wind data in x and y direction, so that the particles are advected according to the wind data. So, ...
Sebastian Beyer's user avatar
1 vote
0 answers
24 views

I want to fire multiple cannonballs one after another using rigid bodies. I am trying to achieve that by placing multiple cannonballs at the bottom of the barrel and keeping them in place by ...
Cerberus's user avatar
1 vote
2 answers
147 views

I created a "Wind" force field, which I restricted with a tube-shaped falloff and set a maximum radius. I'm making it blow on the side of a rigid body, expecting it to rotate. But instead, ...
BlendSkill's user avatar
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0 answers
29 views

I would like to create a showckwave like effect using a sphere force field to repulse a vdb fog I created. The idea is to make this effect https://youtu.be/O7hgjuFfn3A?si=56cTmPpKWgChYSyb&t=468 at ...
Lucas Doppelt's user avatar
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0 answers
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I've been trying to get an answer or solve this for months. I'm using 4.1 and have a large computer with two large GPUs. It's new and has up-to-date hardware. If I add an object to a hair particle ...
K. Carr's user avatar
1 vote
0 answers
48 views

I'm trying to apply a wind force to two objects of the same weight but different surface area sizes. The larger surface object should be moving away faster, but I keep getting both objects moving away ...
skulptron's user avatar
2 votes
1 answer
141 views

I'm working on a fluid simulation in which the fluid flows along a curve guide. When the fluid reaches the end of the curve, I want it to continue in the same direction and splash into the bowl. ...
Yousuf Chaudhry's user avatar

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