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Questions tagged [fluid-simulation]

Questions about the Fluid simulation systems in blender. Blender has two systems for simulating liquids, a SPH (Smoothed Particle Dynamics) system integrated with the particle system, and a Lattice Boltzmann method which can be used create a variety of simulations.

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I want to make a full glass/cup of liquid fall, and make its contents spill as it falls. I know I can use rigid bodies to make the cup fall, and cells fracture to make it break on impact, but how can ...
windekanimates's user avatar
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Im trying to make a fluid simulation where the water is supposed to flow off the sides of a water puzzle. When trying to simulate it with Quick Fluid, the fluid collides with the Effector before ...
Cilcae's user avatar
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I'm trying to create a swirling whirlpool of FIRE. I've successfully created a funnel-shaped object that emits smoke and fire using a particle emitter. I've added a vortex force that is beautifully ...
S. Imp's user avatar
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Im a blender noob so I might be missing something, but how do I enable motion blur for fluid sims when rendering with eevee. The motion blur works fine in cycles, but when change to eevee and tick the ...
Daniel's user avatar
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I want my simulation to produce air bubbles like the ones in this image: However, the bubbles stick too much when the object is dropped into the liquid, as if the fluid is overly viscous. How can I ...
ramdhanipermadi's user avatar
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1 answer
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I would like to simulate water in a tank flowing into another tank via a connected pipe. I would like to see the effect of gravity and head / height of tanks, and how the water will flow between tanks ...
adrian walker's user avatar
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I was wondering if there is any way to simulate Fluid, Fire, smoke, on another PC other than the one I am using to save resources for another workload, using Deadline for example. I remember this was ...
Sameh Bijo's user avatar
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Im trying to create animation with flush of fluid and making some circular shape. I've created the second part of animation - fluid that moves along the path. This part have been exported as abc file ...
Fabian's user avatar
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1 answer
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I created a fluid simulation in Blender and exported it as an Alembic (.abc) file for my friend to render in Cinema 4D. I already baked the fluid mesh, but when I sent him the .abc file, it didn’t ...
satoshi huang's user avatar
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2 answers
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I am having an ongoing problem with the fluid simulation in blender. Whenever I bake the fluid, or play it back, it shows no difference in the viewport, despite taking ~10 seconds to bake. I am not ...
benni-ben's user avatar
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60 views

Blender 4.5.1, Windows 11, Ryzen, RTX2070 Hi all, I've picked up a freelance job for a company that does injection molding, and I expect they'll want an animation of molten plastic being pushed into a ...
Dan Bennett's user avatar
-1 votes
1 answer
92 views

I want to render the spray/foam/bubbles in my fluid simulation "without fancy workaround tricks", but it seems like my viewport where I clearly see the effects: are invisible in the cycles ...
james_t's user avatar
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Foam added to fluid sim using geo nodes doesn't render, every thing is turned on in render mode. In view port: Render:
Subhu's user avatar
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1 answer
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I am trying to create a magic tornado/vortex using the Flip Fluids addon What I have now looks pretty close to what I imagined, but I'm not completely satisfied. I want to preserve the shape that the ...
Lynx095's user avatar
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I want to begin by saying that I am fairly new to Blender. I'm trying to simulate a bottle being pushed off a table by a wave of fluid, not floating, but forcefully displaced by the flow. I'm using an ...
Antonio Darius Bratoiu's user avatar

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