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Questions tagged [google-play]

Questions regarding usage of the Google play app store for Android

1 vote
1 answer
51 views

In the Unity engine, I am using GPGS as a token to log in via Google sign-in. It works, but now I have another issue: As of the last update of the SDK 2.1., this method in PGS for Unity is deprecated: ...
Ramarolo's user avatar
1 vote
0 answers
161 views

I was making a game, or rather using an asset from the Unity asset store, while making changes to the final version of the game, and as my first experience I decided to publish this game on Google ...
staff's user avatar
  • 31
2 votes
0 answers
110 views

In https://developer.android.com/google/play/licensing/server-side-verification it was said that it is possible to perform license verification check on a server. The step for server-side license ...
pi squared's user avatar
7 votes
1 answer
2k views

I'm working on an indie rhythm game for Android that uses pre-existing music. We got the OK from the original artist to use said music on the condition that we release the game for free. However, ...
Neon Android's user avatar
1 vote
1 answer
4k views

Hi as per the latest data safety form in Google Play Console , it wants me to add a link so that users can use to request that their account and associated data is deleted in playfab. In my game I ...
Chethan CV's user avatar
1 vote
0 answers
47 views

I have an app on the Google Play store, and it has been featured under Strategic games, up to the ~15th place for some days. Before the featuring, my organic acquisition rate was growing up to 3000 ...
yvant's user avatar
  • 11
0 votes
1 answer
135 views

There was a huge issue a few months ago while integrating with Firebase. The authentication always failed, and all the features were broken. Somehow I fixed the authentication by adding an app signing ...
modernator's user avatar
  • 1,223
0 votes
0 answers
113 views

Currently, I'm collaborating on advertising my game with Google's official advertising team. Recently, they requested me to link my game with Firebase to track user events and analysis. So I made a ...
modernator's user avatar
  • 1,223
2 votes
1 answer
242 views

I'm currently working on adding achievements to an existing game. Achievements are not published yet. When unlocking an achievement, we have system popup that says it gained 0xp. Every achievement ...
nemo91944's user avatar
2 votes
2 answers
2k views

I want to upload an aab file from my unity project to my play console account, but unfortunately, my file was rejected because it's size is larger than the 150MB threshold limit for aab on google play ...
Gozmetaiemax's user avatar
1 vote
1 answer
121 views

I want to implement an IAP system as well as a fully paid one in my game. There are about 8 levels in my game. I want the paid version to cost around $4 and in case of IAP, each level can be unlocked ...
single arrow games's user avatar
0 votes
1 answer
99 views

On the Google Play Console, you can't have two games with the same package name. Is there a way to have two of the same game with different package names, exported from the same Unity project? For ...
MM1Content's user avatar
-2 votes
2 answers
1k views

I would like to know if there is a way to find which game engine a game uses, especially games that are on play store Also I want to know if decompiling the app will help? if there is another way to ...
Ali BENALI's user avatar
0 votes
1 answer
42 views

My question is pretty simple. I developed a game, uploaded it on the store. In order to keep player level record and UI prefs it writes an ini file. When the next update is up on the store and the ...
tavi_tudor's user avatar
0 votes
0 answers
27 views

How do I make my android game users logon to my website to see their scores? I can create fb login in app and website, but I need to show the score of the particular user in the website. An example: A ...
shanganithi's user avatar

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