Meta for Developers’ cover photo
Meta for Developers

Meta for Developers

Software Development

Menlo Park, California 113,895 followers

About us

Build the future and scale with us by leveraging advanced tools and technologies, from AI to MR.

Website
https://developers.meta.com/
Industry
Software Development
Company size
10,001+ employees
Headquarters
Menlo Park, California

Updates

  • "Agents literally tripled my productivity overnight." 🚀 As CEO and Founder, Dr. Wendelin Reich runs Virtual Beings, the two-person studio behind 'Forever Pets' on Meta Quest. When downloads weren't converting to retention or revenue, he turned to AI agents and Meta analytics to find the problem. What they discovered: half their players were dropping off during the tutorial before ever reaching the game. With agentic systems and deeper analytics insight, they created a system to fix the issues fast. 25 builds in 4 weeks. Gameplay conversion jumped from 51% to 78%. Monthly active users grew 17%. Reich's advice for small studios: adopt the "Agent CEO" mindset. Direct AI agents to search your codebase, write queries, and instrument analytics. That shift frees up more time to focus on impactful decisions and changes. Read the full story: https://bit.ly/4uEmdG2 #VR #MetaQuest #VRDev #AI #XR

  • There's a difference between giving an AI access to tools and teaching it how to use them well. Horizon Debug Bridge (hzdb) does both. It's Meta's CLI and MCP server for Meta Quest development, bundling 40+ tools in a single binary: access device logs, Perfetto trace analysis, documentation search, 3D assets and more. But beyond the tools, agentic skills teach your AI structured workflows. For example: how to walk through a Perfetto trace step by step, how to flag VR-specific code issues, or how to validate Meta Quest Store requirements. Tools provide access. Skills provide structure. Together, your AI goes from "here's some data" to "here's what's likely wrong and how to investigate it." One command is all it takes to get started. Install hzdb today and try it on your next project: https://bit.ly/4faLJ0H Visit the GitHub repo to explore a curated set of agentic tools and skills: https://bit.ly/4dx1kqb #VR #AI #Developer #VRDev #GameDev

  • Learn how to upgrade to embedded signup v4. We've enhanced our Business Messaging onboarding solution to provide a unified experience for WhatsApp, Instagram, and Messenger APIs. - Integrate WhatsApp, Instagram, and Messenger through a single, streamlined workflow. - Accelerate deployment with enhanced developer tools: unified integration platform and testing tools - Upgrade in a week 🔗 Watch our migration walkthrough: https://bit.ly/4dvLuuM 🔗 Read the migration guide: https://bit.ly/4dp3aIm

  • Meta Ray-Ban Display is open for development. Two build paths, both in Developer Preview. Rolling out from today: Meta Wearables Device Access Toolkit — extend mobile applications for display with unique inputs like gesture controls, on glasses already shipping at scale. Web Applications — build for display using standard web technologies, no new tools or languages required. Come build the future of wearables. Learn more: https://bit.ly/43euXX7

  • Next up in our Build Faster, Earn More series: agentic AI tools for Meta Quest. Your AI coding assistant can now access Quest documentation, connect to your headset, and analyze performance traces to find bottlenecks in seconds, all without leaving your editor. At the core is Horizon Debug Bridge (hzdb), paired with modular skills that give your agent VR-specific expertise from day one. Key capabilities: • Rapid prototyping with agent-handled VR scaffolding • Simplified hand tracking integration • Performance bottleneck detection from Perfetto traces in seconds • 1.5M+ royalty-free 3D assets searchable from your agent These tools are designed to plug directly into your existing workflow and work with Cursor, Claude Code, VS Code, and more across Unity, Android, and WebXR development. Get started with agentic tools for Quest: https://bit.ly/49QNT1V #VR #VRDev #AI #GameDev #MetaQuest

  • The biggest friction points we hear from VR developers are the same two things: the ramp-up time to build, and the challenge of turning a shipped app into sustainable revenue. That's why "Build Faster, Earn More" is our focus over the next two months. Build Faster starts with reducing the weeks of setup, documentation hunting, and platform-specific debugging that eat into your creative time. The new Horizon Debug Bridge (hzdb), our MCP server, connects your AI coding assistant to your headset and platform docs so you get Quest-specific answers right in your editor. For Unity developers, the Meta XR Unity MCP Extension brings Quest context into Unity's AI Gateway. And 1.5 million royalty-free 3D assets are now available directly in the SDK. Earn More means going deep on monetization and discovery, the two challenges every developer faces after shipping. Starting in June, we're publishing step-by-step guides for acquisition, engagement and retention, and monetization at any scale, plus a growth hacking series covering audience definition, UGC strategy, and community-driven growth. All designed for solo developers and lean studios without dedicated marketing support. Building a great app is only half the equation. This series is about helping every developer turn that work into a sustainable business. Follow along over the next two months for the full series: https://bit.ly/4fh25Vt #VRDev #MetaQuest #BuildWithMeta #GameDev #IndieDev

  • Meta Haptics Studio is now open source. Three years ago, we launched it as an experiment. A niche authoring tool to help developers create haptic clips for VR apps. Since then, it's evolved through a full public release, a major 2.0 update with advanced capabilities, and the open sourcing of the Haptics SDK. Today, it's all open source to give developers and designers an intuitive, universal visual workspace to: • Design professional haptic feedback without writing code • Preview clips in real time • Ship across several platforms from one project Get started by visiting the repo: https://bit.ly/3Pt607d #VR #MetaQuest #VRDev #HapticDesign #Developer #OpenSource

Affiliated pages

Similar pages