wait for scene load before default camera check (fixes #1723) #1724
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description:
Found an issue where scene was using default camera despite having a defined one, in the case where the scene has assets.
Caught this in one of my scenes when I had a camera + cursor that wasn't being used, so I saw that the cursor was just hanging in space in a separate camera.
Changes proposed:
nodereadyandisNodecheck inaddToParentnow that I fixed ourdocument.registerElement.