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@ngokevin ngokevin commented Aug 4, 2016

Description:

Found an issue where scene was using default camera despite having a defined one, in the case where the scene has assets.

Caught this in one of my scenes when I had a camera + cursor that wasn't being used, so I saw that the cursor was just hanging in space in a separate camera.

Changes proposed:

  • Wait for scene load before camera check.
  • Remove nodeready and isNode check in addToParent now that I fixed our document.registerElement.
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