Skip to main content

Questions tagged [motion-capture]

Motion capture (Mo-cap for short) is the process of recording the movement of objects or people.

0 votes
0 answers
11 views

I'm using Mixamo motion-capture animations in Blender and retargeting them to my character using the Animation Retargeting add-on. I successfully retargeted one action ("Swimming"), and it ...
Christian Martin's user avatar
0 votes
0 answers
23 views

I’m currently working on a project where I’m using motion capture (mocap) data to animate a character, and I need to simulate the effects of gravity and other external forces (like rigid body physics) ...
coffeewilldo's user avatar
0 votes
1 answer
22 views

i had a thought." why isn't it possible to be able to animate through motion paths". you make a curve, take a bone and add a follow path constraints that you can use to animate a particular ...
Abdurrahman Sarumi's user avatar
1 vote
0 answers
192 views

The question kinda specifies itself, but basically im trying to retarget a rig using the Rokoko plugin in Blender 4.4.0 and upon pressing the "Retarget Animation" button my target rig stays ...
The Real Sus bird's user avatar
0 votes
0 answers
88 views

I'm new at retargeting animation. First of all, the animation is from mocap suit called Motive, And I get this mocap exported to FBX. I also rig my character using Mixamo. So, the issues is I can't ...
Michael Ailbert's user avatar
0 votes
0 answers
31 views

I'm attempting to author some 3d animations for use in Unity. I'm working with a Cat model I rigged, and some open-source mocap data from a session with a dog. Are there any possible and/or efficient ...
Alex Gaudineer's user avatar
0 votes
0 answers
36 views

I am working on an fbx motion capture recording and I wanted to track a staff model (right) to the trackers (the four black empty axis on the left) so that it moves with the points and I wouldn't have ...
Beck Han's user avatar
0 votes
1 answer
738 views

I used media pipe's Pose landmark detection python library to get the pose data from a video and saved it to a json file. I'm using WebSockets to stream the pose data and trying to apply it to the 3d ...
seriously's user avatar
  • 101
2 votes
1 answer
199 views

I used an Optitrack system to capture motion and the files saved to my SSD as .tak files, not .bvh. Is there any way I can a) convert these files into .bvh or b) import them directly into Blender?
Mia Alexander's user avatar
0 votes
0 answers
325 views

I was wondering how Blender does some of its internal animation work and how it propagates changes between bones of the same armature/bone hierarchy. The problem is as follows: There is an input human ...
Samir's user avatar
  • 1
0 votes
1 answer
138 views

I have recently started a project trying to implement a one camera Motion Capture system. I used a 3D pose estimation Machine Learning model to predict 3D-coordinates on a human body from a video ...
Mortal Disguise's user avatar
0 votes
0 answers
125 views

See edit below. We are looking to visualize scientific data in Blender as animation tracks. The data on every frame is important, including even small fluctuations, so interpolating between keyframes ...
Rob's user avatar
  • 1
0 votes
2 answers
622 views

I'm attempting facial mocap using a custom-recorded FBX export with a model that has 52 pre-made shape keys: The results are less than desirable: It also appears the meshes' shape key are not ...
BlenderGuy's user avatar
0 votes
1 answer
67 views

I have tracked an object in Blender with a marker in some footage, then created a mask for that object and parented the mask to the marker. This works great in the Movie Clip Editor: the marker ...
ede's user avatar
  • 3
0 votes
1 answer
56 views

I have 33 sphere objects positioned according to data from a txt file using Python scripting, forming a humanoid figure. However, the figure tends to move out of the camera frame or may have spheres ...
MAYDAE's user avatar
  • 3

15 30 50 per page
1
2 3 4 5
13