Questions tagged [depth-map]
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62 questions
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help for projecting a depth map from a camera
the question seems quite simple but I can't find the solution : I generate an image from ia with a depth map associated. I want then to deform a subdivided plan with this map. No problem with displace ...
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2
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Compositor node output in 4.2 doesn't have Z channel that 3.6 had
This feels daft but I cannot find anything online to reference either this feature being disabled in the 4.* releases of Blender, or a setting to enable the output depth pass being added to the final ...
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How to use Blensor output simulated depth map
I have used blensor to simulate depth map and output it as a .pcd file. However, I couldn't find a way to open it. Does anyone have solutions?
I tried to use z pass to generate depth image and then ...
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70
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Z-Buffer map dosen't reflect real distance
I have been writing a script that filters points based on the depth map (Z-buffer map).
The idea here is that I use Blender API to get depth:
...
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How to fix depth passes vdb issue?
As long as there is a volume object or vdb in the scene, check the Z passes and render, the volume and vdb in the depth passes will have this damaged jagged noise speckled problem, how should I fix ...
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Why the extrusion doesn't work?
I'm following this tutorial on youtube : https://www.youtube.com/watch?v=5EV1elNFNSM
And I can't have a normal extrusion as on the video.
Does someone know why?
Here is what I have:
And I want to ...
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43
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Periodic stripe artifacts in rendered depth maps with Blender4.1
I am using Blender to render a synthesized stereo dataset with depth maps. The code I use to save the depth is:
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Trying to use python API to output depth and normal images -- but no files are outputted
I've copied my script below. The script runs fine and it feels like everything is set up correctly but no depth or normal files are outputted ... is my renderer maybe not using the right output node?
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Depth Map of a Sculpt
I have sculpted a model in Sculpt mode within Blender. It model has:
Not been Rendered
Not been retopologized
2 million vertices
2 million faces.
need to be rigged, 3d printed or animated.
I'm new ...
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154
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Obtaining real Z depth map of a scene not clipped
This question has been posted many times, but it is impossible to do something working with the new versions of Blender.
I am trying to obtain the real depth map of a scene, meaning that I need to ...
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Transparent textures result in extremely noisy mist pass
When rendering a mist pass in cycles in a scene that contains textures with alpha, it becomes essentially unusable due to noise.
All posts and solutions I could find about this seem to be outdated and ...
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My depth map (displace/texture) and image (on plane) aren't lining up?
Super easy solution im sure but i just can't seem to figure it out.
Im attempting a Parallax effect and am using a depth map as texture for a displacement modifier however the displacement is rotated ...
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Depth layering is not showing up on the rendered image in the compositing window
Very new to Blender and have been following this tutorial Create a Realistic Forest in 30 Minutes
While composting [21:32 in the tutorial], he connects the "Render Layers" depth pin to the &...
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import ply file and rander depth map using nodes
I sucessfully import .ply file using add-on. Now I am trying to get depth map using composting nodes. But I found that the imported ply has no Z channel.
So how can I handle it?
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Render depth, vector and normals without rendering RGB
I've rendered RGB images from a set of blend files and now I want to generate depth maps, normals and speed vectors from the blend files. Since generating these takes much lesser time as compared to ...