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1 vote
0 answers
40 views

I’m running into a strange issue with react-three-fiber that only shows up in development, but not after deploying to Vercel. Here’s my setup: <Canvas gl={{ antialias: true }} camera={{ position: [...
Sak G's user avatar
  • 20
Advice
2 votes
1 replies
175 views

How does antigravity.google create its background animation effect using Three.js, and how can I reproduce something similar (likely using math-based animations)? I'm trying to understand how the ...
a3code's user avatar
  • 14.1k
0 votes
0 answers
31 views

I am new in threejs and initializing scene, render and everything inside a class. I have a method animate and in the constructor, I am doing this: this.renderer.setAnimationLoop(this.animate) inside ...
Sak G's user avatar
  • 20
0 votes
0 answers
52 views

Inside the VR mode, I can move from image to another I use my own fetching API. I tried to move to the next panorama, but it is not moving inside the scene. I was trying multiple solutions, nothing ...
Asma Aljuwaei's user avatar
3 votes
1 answer
101 views

I am trying to extrude this path using Three.js ('M10,10h100v100'). You'll note there isn’t any 'z' command in the SVG file, and it is just meant to be a polyline, going right 100 and then down 100. ...
lukehawk's user avatar
  • 1,521
Advice
0 votes
0 replies
60 views

Hi guys i am trying to make a website with 3d model in it and you can apply patterns designs texts stickers on the model i am doing it with canvas atlas which is every assets renders inside the oen ...
Bn'R's user avatar
  • 37
2 votes
0 answers
68 views

I'm making a school project for the scale of different planets and for now im making an MVP for the app. I get no error when I remove the Slider component but when it is there it reports the error. ...
Miles Knaebe's user avatar
0 votes
0 answers
118 views

I'm developing a hero section for my React portfolio that includes a 3D model rendered with Three.js via @react-three/fiber. However, when the component loads, I see this error in the browser console: ...
Dhvani Maktuporia's user avatar
0 votes
0 answers
47 views

In Three.js VR I retrieve references to the controllers like the code below. There are two ways to get controller objects for 2 different purposes, buttons and positions/rotations. controller1 is for ...
Bitterblue's user avatar
  • 14.2k
4 votes
1 answer
70 views

i want to show on the screen the 3d model when i import it from cloudinary and it is succesful but the problem is that it wontshow the 3d model on the screen and the error says failed to load GLF ...
Albert Gayanilo's user avatar
1 vote
0 answers
95 views

I'm trying to create an SVG animation where a shape continuously deforms (like a breathing or liquid blob). The goal is to later place text inside the shape so that the text appears to deform along ...
mattmart's user avatar
  • 125
0 votes
1 answer
37 views

I'm trying to get the direction/rotation of the head or the direction/rotation of the face from the neck. I'm working whit a BHV file exported from Axis Studio: Body: Axis Studio Euler Order: XYZ ...
Claudio's user avatar
  • 94
1 vote
0 answers
121 views

Calling renderer.render() in a requestAnimationFrame() loop will often fire faster than the <canvas> element can update its image, making any "true" FPS measurement inaccurate. In ...
user3163495's user avatar
  • 3,968
0 votes
0 answers
31 views

I’m building a 3D website in React Three Fiber, Three.js, and @react-three/drei. The scene is a 3d circular monument with 4 wall-mounted objects spread evenly around the monument: Mirror, ATM, Statue, ...
Vinraj's user avatar
  • 141
1 vote
0 answers
84 views

I'm trying to implement a Depth of Field (DOF) effect in a Three.js scene that includes a point cloud rendered using THREE.Points. I've based my implementation on these official examples: https://...
soup3ee's user avatar
  • 11

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