Static pictures as manipulations will not cut it anymore. If we want meaningful manipulations, Virtual Reality belongs in our methods toolbox. I do not mean another “cool demo.” I mean controlled, reproducible environments that feel real enough to study behavior with rigor. What changes in practice? ◾Whole environments, not single images. In consumer research, a virtual supermarket lets me vary layout, prices, shelf space, or crowding and isolate effects without touching a real store. Presence and product involvement can be tested directly in that setting. Great work by Sandra Loureiro and colleagues, see here: https://lnkd.in/eJchQvr3 ◾Ethics and safety for high-stakes questions. VR eyewitness and perpetrator scenes allowed Lilian Kloft-Heller and colleagues to show that THC acutely increases false-memory proneness in a double-blind, randomized, placebo-controlled trial. Try doing that with a few pictures on a screen, or hiring expensive actors. VR offers opportunities: https://lnkd.in/eQQFzxvH ◾ Scripted social interactions. Virtual confederates let researchers control gaze, timing, and emotion precisely, while keeping the scene identical for every participant. This balances realism with experimental control, which classic lab set-ups rarely achieve. See this article: https://lnkd.in/e676gNrB Is VR a field study? Not yet. But it is a big step toward the contexts we actually care about, with data quality we need for causality. If you are still running picture-based manipulations, try one VR pilot this semester. Small step. Big upgrade. #VR #ResearchMethods #Psychology #Marketing #ResearchMatters #Academia #PhDLife #DEXLab #Innovation #DigitalTransformation
Creating Virtual Shopping Experiences
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Conjoint analysis has long been a powerhouse for understanding how users make trade-offs - but the field has evolved far beyond the traditional models most UX teams still use. Classic methods like Full-Profile, Adaptive, and Choice-Based Conjoint taught us how to quantify preference and predict demand. They remain powerful for testing early concepts, subscription options, or pricing tiers. Yet, as digital products became more complex - configurable SaaS dashboards, adaptive apps, or multimodal experiences - these methods began to show their limits. Modern conjoint frameworks now bridge behavioral realism with computational sophistication. Hierarchical Bayesian (HB) models reduce survey fatigue by inferring individual preferences from minimal data - perfect for agile UX cycles where speed matters. Hybrid conjoint designs (like HIT-CBC) combine ratings and choices to capture nuanced trade-offs without overwhelming respondents. Menu-Based Conjoint (MBC) takes things further by mirroring the way users actually interact with digital products: they build their own bundle. This method captures real configuration behavior seen in subscriptions, feature toggles, and personalization flows - while managing cognitive load through progressive disclosure. Dynamic Choice Modeling introduces a time dimension. It tracks how preferences evolve with feedback or experience, making it ideal for studying onboarding journeys or adaptive recommendations where past actions influence the next choice. Virtual and Immersive Conjoint (VR/AR) place participants in simulated environments - digital storefronts, 3D layouts, or interface prototypes - to measure how spatial design and aesthetics shape real decisions.
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Virtual try-ons and 360° product views are becoming table stakes for e-commerce brands. Returns are killing e-commerce profitability. In fact, the average return rate for online purchases is 20-30%. For fashion and apparel, it's closer to 40%. Simply because customers can't touch, feel, or try products before buying. 𝗛𝗲𝗿𝗲'𝘀 𝘄𝗵𝗮𝘁'𝘀 𝗮𝗰𝘁𝘂𝗮𝗹𝗹𝘆 𝘄𝗼𝗿𝗸𝗶𝗻𝗴 𝗿𝗶𝗴𝗵𝘁 𝗻𝗼𝘄: 𝟭. 𝗩𝗶𝗿𝘁𝘂𝗮𝗹 𝘁𝗿𝘆-𝗼𝗻𝘀 𝗳𝗼𝗿 𝗳𝗮𝘀𝗵𝗶𝗼𝗻 𝗮𝗻𝗱 𝗮𝗰𝗰𝗲𝘀𝘀𝗼𝗿𝗶𝗲𝘀 Customers can see how sunglasses look on their face, how a watch fits their wrist, or how a jacket fits their body, all from their phone. 𝟮. 𝟯𝟲𝟬° 𝗽𝗿𝗼𝗱𝘂𝗰𝘁 𝘃𝗶𝗲𝘄𝘀 Instead of static images, customers can rotate, zoom, and inspect products from every angle. 𝟯. 𝗔𝗥 𝗿𝗼𝗼𝗺 𝘃𝗶𝘀𝘂𝗮𝗹𝗶𝘇𝗮𝘁𝗶𝗼𝗻 Customers can place furniture, decor, or appliances in their actual space using their phone camera. 𝟰. 𝗩𝗶𝗿𝘁𝘂𝗮𝗹 𝘀𝗵𝗼𝘄𝗿𝗼𝗼𝗺𝘀 Full VR experiences where customers can "walk through" a store, browse products, and interact with items as if they were physically there. Five years ago, AR/VR required expensive custom development. Today, platforms like Shopify, WooCommerce, and BigCommerce have plug-and-play AR integrations. You don't need a massive budget or a dev team. You just need to prioritize it.
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When AI meets 3D Realism in Merchandising Stop waiting weeks for a single 3D render to validate a new store concept. In a multichannel world, the speed of iteration is your greatest competitive advantage. By combining Retail VR’s collaborative platform with the latest Generative AI tools, brands can now move from "idea" to "immersive reality" in record time. Infinite Iteration, zero Friction Why settle for one store layout when you can explore fifty? Rapid Prototyping: Use AI to generate textures, lighting moods, and decorative elements instantly. The "Infinite" Loop: Test multiple strategic paths—from minimalist premium boutiques to high-density urban formats—without spending a dime on physical prototypes. Why Realism is a Game-Changer for Merchandising Realism isn't just about "looking pretty"—it’s a strategic tool: Emotional Buy-in: Stakeholders don't just "see" a planogram; they feel the customer journey. High-fidelity visuals remove the guesswork and speed up decision-making. Multichannel Harmony: Visualize how digital terminals, Click & Collect zones, and physical shelves coexist in a cohesive brand ecosystem. Behavioral Accuracy: The more realistic the environment, the more accurate your virtual shopper tests will be. The Result? A faster Time-to-Market, reduced design costs, and a store concept that is battle-tested before the first brick is even laid. Ready to build your "Infinite Showroom"? Stop imagining and start experiencing. Comment "concept3D" to see how we’re blending AI and VR to reshape the future of retail design! #RetailDesign #Innovation #RetailVR #GenerativeAI #StoreConcept #VisualMerchandising #FutureOfRetail #3DRealism
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🚀 𝐈𝐧𝐧𝐨𝐯𝐚𝐭𝐢𝐨𝐧𝐬 𝐝𝐨𝐧’𝐭 𝐜𝐨𝐦𝐞 𝐚𝐬 𝐦𝐚𝐭𝐮𝐫𝐞, 𝐜𝐨𝐦𝐩𝐥𝐞𝐭𝐞 𝐩𝐚𝐜𝐤𝐚𝐠𝐞𝐬 — 𝐭𝐡𝐞𝐲 𝐞𝐯𝐨𝐥𝐯𝐞. In eCommerce, there’s a common pattern I keep noticing 👇 Leaders see CGI and think, “𝘠𝘦𝘴, 𝘵𝘩𝘢𝘵’𝘴 𝘪𝘯𝘯𝘰𝘷𝘢𝘵𝘪𝘰𝘯.” But in reality — customers have already evolved faster than the tech they’re using. Here’s the truth: 🖼️ Using 𝐬𝐭𝐚𝐭𝐢𝐜 𝐢𝐦𝐚𝐠𝐞𝐬 𝐨𝐧 𝐲𝐨𝐮𝐫 𝐏𝐫𝐨𝐝𝐮𝐜𝐭 𝐃𝐞𝐭𝐚𝐢𝐥 𝐏𝐚𝐠𝐞𝐬 (PDPs) today is like using a stroller in the age of 𝘴𝘦𝘭𝘧-𝘥𝘳𝘪𝘷𝘪𝘯𝘨 𝘤𝘢𝘳𝘴. Customers — especially 𝐆𝐞𝐧 𝐙 𝐛𝐮𝐲𝐞𝐫𝐬 — are not impressed by still visuals anymore. They expect to interact, rotate, and try before they buy. That’s where 𝐕𝐢𝐫𝐭𝐮𝐚𝐥 𝐓𝐫𝐲-𝐎𝐧 (VTO) and 𝐖𝐞𝐛𝐀𝐑 step in — not as the “next shiny tech,” but as the mature evolution of eCommerce experience. 💡 Imagine this: 🟡 A shopper visualizes a chair in their living room before checkout. 🟡A teen tries on sneakers virtually without downloading an app. 🟡A customer sees how a watch fits their wrist in real time. That’s no longer futuristic — it’s what 𝐀𝐈-𝐩𝐨𝐰𝐞𝐫𝐞𝐝 3𝐃 𝐚𝐧𝐝 𝐀𝐑 are making possible today. And those who embrace it early? ✅ See higher engagement ✅ Enjoy faster purchase decisions ✅ Build loyalty with younger, digital-native audiences So next time you think of innovation, don’t just ask — “Is this new?” Ask — “𝐈𝐬 𝐭𝐡𝐢𝐬 𝐫𝐞𝐥𝐞𝐯𝐚𝐧𝐭 𝐭𝐨 𝐡𝐨𝐰 𝐦𝐲 𝐜𝐮𝐬𝐭𝐨𝐦𝐞𝐫𝐬 𝐛𝐮𝐲 𝐭𝐨𝐝𝐚𝐲?” Because in 2025, innovation isn’t about fancy visuals. It’s about 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 𝐭𝐡𝐚𝐭 𝐜𝐨𝐧𝐯𝐞𝐫𝐭𝐬. 𝐖𝐚𝐧𝐭 𝐭𝐨 𝐥𝐞𝐚𝐫𝐧 𝐦𝐨𝐫𝐞 𝐬𝐮𝐜𝐡 𝐥𝐚𝐭𝐞𝐬𝐭 𝐞𝐜𝐨𝐦𝐦 𝐬𝐭𝐫𝐚𝐭𝐞𝐠𝐲? Subscribe to my weekly newsletter to get the tips delivered straight to your inbox. Link in the first comment below 👇 #VirtualTryOn #WebAR #eCommerceMarketing #3DCommerce #CustomerExperience #GenZMarketing #MarvinXR #eCommerceInnovation #AIinEcommerce #DigitalTransformation
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Most Amazon listings still don’t use 3D product models. That may one of the biggest missed opportunities in e-commerce. I recently spoke with Ganesh Singh from 3Dimages.ai AI about how interactive 3D product models are starting to change the way customers shop online. Instead of static images, shoppers can rotate products, zoom in, and inspect them from every angle — creating a much more immersive buying experience. A few things stood out to me: • Some brands reportedly saw conversion rates move from 2% → 4% and even 3% → 7% • Increased dwell time may help listings perform better overall • Less than 1% of Amazon listings currently use 3D models • AI is making scalable 3D creation far easier than most sellers realize What’s interesting is that this feels similar to the early days of video on listings — initially ignored, then eventually expected. I think we’re still very early here, especially for categories where texture, detail, fit, or design matter. Curious if other sellers are testing 3D yet — and whether Amazon eventually pushes this harder platform-wide.
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Smart glasses, 3D visuals, and haptic feedback are about to transform online shopping into a fully immersive experience. The future isn’t just browsing—it’s interacting. Smart glasses allow users to see products in 3D, as if they’re right in front of them. Imagine standing in your living room and seeing a pair of sneakers appear in full 3D, giving you a real sense of size, style, and fit. You could even try them on virtually. It's already happening. This kind of real-time personalization is going to become the gold standard for e-commerce, and brands that adopt this tech will gain a significant edge over those that stick to outdated, static images. It doesn't stop at visuals either. Soon haptic feedback technology will allow customers to gauge the feel of fabrics or the weight of products while shopping online—without ever leaving home. This lets users physically "feel" the texture and weight of items virtually, bringing an unprecedented level of realism to the online shopping experience. For brands focused on DTC channels, these technologies offer an unprecedented opportunity. AR, 3D, and haptic feedback will enable them to create deeply personalized, dynamic shopping experiences that go far beyond traditional retail. It’s not just about showcasing a product; it’s about giving consumers a hands-on experience without stepping foot in a store. #EcommerceInnovation #FutureOfRetail #HapticFeedback #AR
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Specs can't sell on their own. AR and 3D fill in the gaps. Not everything belongs in a spec sheet. For industrial brands selling complex products, showing how something works can be just as important as 𝘸𝘩𝘢𝘵 it does. That’s where AR, VR, and 3D come in. These tools aren’t just “nice-to-have.” When used strategically, they solve real buying friction: 𝗥𝗼𝘁𝗮𝘁𝗮𝗯𝗹𝗲 𝟯𝗗 𝗽𝗿𝗼𝗱𝘂𝗰𝘁 𝗺𝗼𝗱𝗲𝗹𝘀 Let buyers explore machinery from every angle, reducing back-and-forth with sales. 𝗩𝗶𝗿𝘁𝘂𝗮𝗹 𝗽𝗹𝗮𝗻𝘁 𝘁𝗼𝘂𝗿𝘀 Build trust by showcasing your facility, safety standards, and capabilities—especially useful for global buyers. 𝗔𝗥 𝗽𝗿𝗼𝗱𝘂𝗰𝘁 𝗽𝗹𝗮𝗰𝗲𝗺𝗲𝗻𝘁 Allow users to visualize how your product fits into 𝘵𝘩𝘦𝘪𝘳 environment, improving confidence and cutting evaluation time. These immersive experiences don’t replace traditional content. They 𝘦𝘯𝘩𝘢𝘯𝘤𝘦 it, giving buyers the clarity and certainty they need to move forward. And they’re not just for the “fancy” industries. We’ve seen manufacturers, logistics companies, and even steel fabricators use 3D models to great effect. The results? → Better-qualified leads → Faster decision-making → Less strain on your sales team --- Follow Jeff Gapinski for more content like this. ♻️ Share with an industrial brand rethinking their sales tools.
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Your CAD file isn’t just for engineers. It’s a sales tool. A marketing asset. A conversion machine, if you know how to use it. Here’s the play: Most companies treat CAD files like internal documents. But smart brands are turning them into interactive 3D demos their buyers can actually use. → Zoom. Rotate. Explode views. Highlight features. Make it cinematic!!! Embedded on your website. Shared in a sales deck. Live in your product pages. Why does this matter? Because flat PDFs and spec sheets don’t sell. Experience does. And when your buyer can explore your product in 3D, before they ever talk to sales? You shorten the cycle. You raise the perceived value. You win the deal faster. So if you’ve got CAD files collecting digital dust? It’s time to turn them into assets that move the needle. Sales shouldn’t just talk about your product. They should show it. Let’s make it real.
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We don’t scroll like we used to. A few years ago, content was just a feed. Swipe, like, scroll. That was it. But now? People explore. > They try on sunglasses before buying. > They preview furniture in their living room before ordering. It’s subtle, but it’s a massive shift, from consumption to participation. And this is where XR quietly emerges as a winner. At Metadome, we’ve been seeing it first-hand. When we replaced static product pages with interactive 3D views, people began to explore. Clicked. Zoomed. Tried. In fact, users spend 4–5x more time on these experiences compared to traditional content. We’re not the only ones seeing it: 1. Nike’s virtual try-ons increase engagement by +40%. 2. SEPHORA’s AR mirror increased conversion and reduced returns. 3. The IKEA Place app lets customers visualize furniture in their homes. 4. Lenskart.com’s 3D try-ons are now one of their biggest conversion levers. Why does this work so well? Because interaction builds conviction, when people can experience a product, they’re not just browsing; they’re imagining themselves with it. It’s not marketing anymore. It’s storytelling through experience. So, if your product lives in the real world, why are you still showing it in 2D?