3ds Max 2023 Essential Training
New course at LinkedIn Learning: 3ds Max 2023 Essential Training
Learn what you need to know to use 3ds Max 2023 to create professional 3D models, animations, and motion graphics. This essential training course covers spline and polygon modeling, as well as materials, lighting, and keyframe animation.
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering.
This course covers 3ds Max 2023 from the ground up. Instructor Aaron F. Ross provides an overview of the entire package, as well as essential skills that 3D artists need to create professional assets. Aaron shows you how to get around the 3ds Max interface and customize it to suit your preferences. He demonstrates different modeling techniques: Splines, polygons, and subdivision surfaces. Aaron explains the processes of layout and camera operation, artificial and natural lighting, and application of materials and texture maps. He illustrates best practices for constructing hierarchies and animating with keyframes, and concludes with a survey of options for renderers bundled with 3ds Max, such as Arnold and Quicksilver.
Topics include:
- Customizing the interface
- Selecting, duplicating, and editing objects
- Modeling with splines
- Parametric modeling with the Modifier Stack
- Polygon and subdivision surface modeling
- Framing shots with cameras
- Lighting with photometrics and daylight
- Building materials
- Mapping textures
- Linking objects in hierarchies
- Creating and editing keyframes
- Rendering an image sequence
Can I see if I am a paid member only, can I download the course?
Good job
Hi Aaron, what's your most enjoyable improved feature?
Another brilliant course by Aaron F. Ross