Maya: Camera Techniques
New course available at LinkedIn Learning
Learn expert techniques to control and animate Maya cameras and give viewers a window into your 3D world.
Maya's camera tools are among the best available in any 3D package. In this course, author Aaron F. Ross shares expert techniques in Maya camera layout and animation. Starting with the basics of creating and manipulating cameras, the course progresses to aesthetic concerns of visual composition. You'll learn the major forms and conventions of cinematic camera framing and movement. The course covers all types of camera animation, using keyframes, motion trails, scripted expressions, and constraints. A chapter on special effects delves into extended techniques such as isometric views, texture projection, and lens effects. The course concludes with an exploration of the Maya Camera Sequencer, a nonlinear editing system for pre-visualization of cinematic scenes with multiple cameras.
Topics include:
- Controlling viewport cameras
- Setting camera attributes
- Choosing viewport display options
- Adjusting focal length and field of view
- Assuring predictable camera animation
- Animating simple camera moves
- Mastering compound camera animation
- Understanding the Film Back
- Setting up isometric and lens shift effects
- Projecting a texture from a camera
- Rendering depth of field and rack focus
- Pre-viz editing with the Camera Sequencer
Cool, added to the watch list. Keep up the great courses Aaron F. Ross