Exploring WorldLabs #Marble for #GaussianSplatting within a #virtualproduction workflow using #UnrealEngine 5.7 and the camera motion control tracking system. First, the reference image is enhanced using Google #NanoBanana Pro. From there, WorldLabs Marble handles the automated #3DGS generation pipeline based on the processed reference. The Marble system appears to involve AI-generated 360 imagery, depth mapping, constrained point clouds, camera projections, and Gaussian Splatting training. Tested and developed at Garage Studio & BTS | Behind the Stage Dubai. G-ka Robotic Arms. #GreenScreen Check the 3DGS background: https://lnkd.in/dD9W-4bG Check the Video in 4K: https://lnkd.in/dgha8shD

What a cool workflow. Thanks for sharing!

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