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remove separate shaders section per discussion on PR
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machenmusik authored and ngokevin committed Oct 18, 2017
commit 9653524effffc173d0862d4d94e5c439e3ffa03b
10 changes: 10 additions & 0 deletions docs/components/material.md
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Expand Up @@ -712,6 +712,16 @@ by computing the `sunPosition` vector to use in the sky shader.
});
```

[shadertoy]: https://github.com/ngokevin/aframe-shadertoy-gallery
[shaderfrog]: https://github.com/chenzlabs/aframe-import-shaderfrog

In addition, there are components developed by the A-Frame developer community
that allow the use of existing shaders from repositories such as [ShaderToy][shadertoy] and [ShaderFrog][shaderfrog].

Note however that these shaders can be quite demanding in terms of
computational and graphics power, and some more complex shaders may not function
well on lower-performance devices such as smartphones.

## Register a Custom Component Using THREE Material

For those cases where the `registerShader` API lacks needed functionality
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26 changes: 0 additions & 26 deletions docs/introduction/shaders.md

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