Skip to main content

Questions tagged [prefabs]

1 vote
1 answer
95 views

I have a scene with quite a few gameobjects in it and for the first time since using Unity, when I enter/exit play mode (or even close and reopen the scene) it takes about a minute to complete this. ...
FrontEnd's user avatar
  • 1,789
0 votes
0 answers
61 views

I am on Unity 6. I have 2 prefabs: the buildings shown in this picture. Each of these prefabs includes another prefab, which is the "hexagonal tile". It's the same "hexagonal tile"...
Nephen's user avatar
  • 1
1 vote
1 answer
217 views

I am having trouble deleting a prefab variant from the project panel. I have removed the single instance of it I had in a scene, but when I try to delete it from the project panel it deletes and then ...
FrontEnd's user avatar
  • 1,789
0 votes
0 answers
42 views

I have a model which has many different parts as children gameobjects. If I select the model in the project view I can change all of the materials (incl children) in the materials tab in the inspector,...
FrontEnd's user avatar
  • 1,789
0 votes
1 answer
106 views

My main goal is to create an explosion effect when I clicked the object. Therefore, I searched in Unity Assets, and found a cool framework called CartoonFX, which is really ok for me. Cartoon FX - ...
ihatec's user avatar
  • 3
0 votes
2 answers
104 views

I'm attempting to move the fingers of a prefab using muscles with the SetHumanPose method. However, the prefab is rotated 90 degrees on each call to ...
wrappingduke's user avatar
0 votes
0 answers
97 views

I have a lot of old prefabs in unity that should get renamed, doing this by hand would take a while. I there a way to cut the names and save them. I would like it to go from cutpart_2_goodpart to ...
Ivan's user avatar
  • 379
1 vote
1 answer
67 views

I'm trying to instantiate a bomb prefab behind the player. The script below works fine when the y rotation is 0,90,180,360. The bomb is instantiated behind the player. But for other angles, the bomb ...
single arrow games's user avatar
0 votes
0 answers
136 views

Getting the following error while loading a project on unity. I'm usung ubuntu
Vamsi Shankar's user avatar
1 vote
2 answers
394 views

I'm working on a level in a 2D game that includes two big triggers. Each time the player enters them, I Instantiate an enemy prefab. Then, the player can shoot ...
Ali's user avatar
  • 55
0 votes
1 answer
601 views

I am learning using the Explore Unity Course. In the picture you can see I've instantiated many hats from the same prefab. I want to rotate the hat in prefab mode so that the change will apply to all ...
MoonMoonBird's user avatar
0 votes
0 answers
107 views

I am making a simple game with a ball that moves left and right when it hits a wall. I want the game to be like an arcade type game where the ball is on a platform and it keeps jumping up. I've ...
Abraham Titus's user avatar
0 votes
1 answer
110 views

I turned my player into a prefab for a endless runner game but how would i instatiate it so that the player is in the scene when the game starts without it currertly being on a seprate platform that ...
charlie's user avatar
  • 11
1 vote
1 answer
645 views

I am new to game development. I am trying to change the player prefab every X seconds. For that, I am destroying the previously spawned prefab and instantiating a new prefab. But I don't know how to ...
Vishu Mudgal's user avatar
0 votes
1 answer
72 views

I am currently working on a small 2D game which has a few different scenes, which are each a different level. I want to use my object prefabs from one scene in the others, but these do not include ...
Jack Johnson's user avatar

15 30 50 per page