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Questions tagged [instances]

Questions related to instancing. Instancing is used to duplicate many objects that are the same. Uses such as particles, Dupliverts.

1 vote
1 answer
32 views

I'm relative new to Blender and super noob related to Geometry Nodes. I've searched a lot online, and had my share of angry discussion with ChatGPT trying to solve something that, at firts seems ...
Demetrius Coutinho's user avatar
0 votes
1 answer
36 views

I'm trying to make some unusual hair for my model, and trying to comb the hair system causes issues with scaling, and doesn't bend the objects that I'm instancing for the hair. Above is an overview ...
Krillinslosingstreak's user avatar
3 votes
1 answer
115 views

I have a circular spiral curve, and am using geometry nodes to instance a "rhinestone" mesh along the points of this spiral curve. I want to change the orientation of the rhinestones, so ...
Wy Bert's user avatar
  • 113
0 votes
1 answer
28 views

I have a torus-like mesh with a GN set up, so all instances track to a given object (active camera in this case). As you can see below, on the positive Y quadrant of the scene, all the instances are ...
Geri's user avatar
  • 1,337
3 votes
1 answer
56 views

I'm trying to display a grid of pads in a random fashion. I created a grid of points using 2 mesh lines duplicating the horizontal one on a vertical axis. Then I joined and realize the geometry to ...
Ahurig's user avatar
  • 61
0 votes
0 answers
29 views

I need to perfectly align the rectangles the same way as in the other photo while they’re moving in loop. Here's the project file: https://drive.google.com/file/d/1Hn7GMNroY4V6oCsCBRf6d4kfJCK_kh2Q/...
Lex Iñosa's user avatar
0 votes
1 answer
22 views

I'm trying to get an array of objects that follow and rotate with a curve using geo nodes. This issue first started when I added the two math nodes after the spline parameter node since this is the ...
Sliced Water's user avatar
0 votes
1 answer
54 views

I have an object (default cube) and have created several linked duplicates (instances) with Alt+D. When I add a Shape Key to one of these instances, the new Shape Key automatically appears on all ...
Harry McKenzie's user avatar
  • 17.8k
2 votes
1 answer
72 views

So I have some instances on a plane and I want to delete any instance which is on the 'wrong' side of a curve (in this instance, lets say below the curve on the Y axis). I guess this would either be ...
Lazlo Woodbine's user avatar
1 vote
1 answer
69 views

I have a setup where the rotation of my instances follows the curve tangent, but the Z axis of the instances points “away” from the direction of the curve where the angle of the curve is sharp enough. ...
Purple's user avatar
  • 13
0 votes
2 answers
71 views

This is my Node Setup to Generate a Geometry where I use a base curve, and resample it, then add a curve line, whose start point should be 1st Index point of curve, and end point should be next index ...
Saurabh Raut's user avatar
3 votes
1 answer
138 views

I have a geometry nodes setup which I thought does a proper job with spawning(and aligning) objects on mesh edges. But it appeared that sometimes it works ok, but sometimes it doesn't. For example, it ...
Yaroslav_A's user avatar
1 vote
0 answers
47 views

I want to make folding paper' group using geometry node. But didn't work correct way. They are twisted and I want the papers folded one direction. This is what I made. And This is twisted mesh I don'...
YOOM MOOY's user avatar
0 votes
1 answer
50 views

I'm trying to cover my 3D character's body with feathers using geometry nodes, I have the node map you see attached here, and what I want to do is the body (as well as the head) to be covered by ...
Monty's user avatar
  • 1
0 votes
1 answer
31 views

I have 4 arms one of them being the original collection the other 3 collection instances (picture 1). The original is parented to an empty and follows that empty like it should, the instances however ...
Timhog's user avatar
  • 1

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