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Now I've been learning to use cameras Rigs (in the latest version 4.5.1), such as Dolly and Crane. And I'm practicing on this 3D World that I downloaded.

And what's happening is that these rigs have weird responses, even though they are not "having bugs" from what i experienced:

  • One of the main problems is that i can't properly handle any part of the bones in the viewport, I can select once or twice, but after that they feel blocked (Note that I'm doing this in the Pose Mode). But I can select each bone through Outliner. Along with this specific issue is how this new Rig appears in an already existing file, and how it does in a brand new file. It looks like two different setups are made.

enter image description here

for example, in this already existing file of the 3D world, each crane or dolly that i add, they don't come with a bone for the aim of the camera, only with the "camera offset". Because of that I can't select the aim

enter image description here

but in a brand new file, the "aim" does appear and able to grab and edit it, but again its easier to handle through OUTLINER.

Where those weird responses come from? And more importantly, how can i select through viewport? I don't want to be depedent of the Outliner.

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