I keep running into issues with depth of field in Cycles while working on one of my projects. No matter how much I tweak the camera settings, I always get the same result: either everything is blurred, or everything is in focus :(
When I use depth of field with Blender's default camera and cube preset, it works fine. But when I try to use it in my own files with different products and camera setups, it just stops working... it's always the same story. Adding blur in post-production has become really frustrating.
I’d love it if you could help me out! I want the hanging lamp in the center of the image to be in focus (with the plane called "lamp_focus reference"). I’ve also included a few screenshots for reference.
Please, if anyone could help, I would really appreciate it


