vgpu + @threejs = 🔥
Now you can:
- Write complex shaders as WGSL modules
- Use them as TSL nodes
- Render headless, without a browser
- Write tests (!)
Example: vgpu.sh/examples/three…
Introducing <AeroShards />
An open-source animated background component powered by @vercel's new vgpu.sh library.
The amount of customization I added to this one is kinda wild - I hope you have fun trying it out.
Great to see more support and attention going to WebGPU and shaders on the web
Did a brief experiment porting one of my old Three.js scenes to vgpu, went fast. Will keep exploring!
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About 7 months ago, I started designing a WebGPU library to ship performant shaders at Vercel.
Today, we are announcing vgpu: a minimal WebGPU library designed for agents.
But what does "designed for agents" mean? 🧵