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Latest Programming News

Walk through a 3D cyberpunk city built purely from ASCII characters
By Luke James Published
Solo developer Grow Now! Games has put a playable browser build of its walkable ASCII cyberpunk city online, powered by a 283KB Rust WebAssembly engine and rendered in WebGL.

Mind-bending self-replicating GIF code prints an exact copy of itself, is both a program and its own visual output
By Mark Tyson Published
A champion coder's latest confection is a Piet Quine – a GIF image that prints itself byte-for-byte.

Daring coder gets Doom running with regular expressions at 180 seconds per frame
By Bruno Ferreira Published
Daring coder gets Doom running with regular expressions at 180 seconds per frame by using one text string to the machine, engine, and video output

Former Epic director is building a European rival to the Unreal and Unity game engines
By Mark Tyson Published
A heavyweight games industry veteran says he is building a fully European alternative to popular games engines from American and Chinese companies.

Developer creates a basic first person shooter game using Gaussian splats, and you can play it for free in your browser
By Zak Killian Published
It's not much of a game, but it's an impressive proof of concept for the novel technology.

Enterprising developer somehow writes an x86 CPU emulator in plain CSS — no Javascript, no WASM, just stylesheet computing
By Bruno Ferreira Published
Enterprising developer somehow writes an x86 CPU emulator in plain CSS

Developer recreates classic scroller Zaxxon as a UEFI firmware
By Mark Tyson Published
A Zaxxon remake, coded in x86-64 Assembly language, is now available as a UEFI application.

Apple MacBooks have a sensor that measures the angle of the screen
By Mark Tyson Last updated
An engineer has tapped into Apple’s LidAngleSensor MacBook API, adding a creaky door sound effect to his lid angle measurement app.
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