Designers and developers speak different languages. But when they listen early, magic happens. A few months ago, we kicked off a new product build. The usual setup: designers finalize flows, hand off to dev, then... endless Slack threads, clarifying questions, and "this isn't what I expected" moments. Sound familiar? This time, we took a different approach. Instead of working in silos, we brought everyone into the same (virtual) room—from day one. We ran cross-functional workshops: 👉 Designers walked through their thinking 👉 Developers flagged edge cases early 👉 Everyone had a say in feasibility before pixels were polished We used Figma’s handoff tools—not just as a delivery method, but as a shared language. And we held quick weekly syncs to stay aligned, not just at kickoff. The result? ✅ Build time dropped by 25% ✅ Fewer bugs ✅ Zero surprise revisions ✅ And... team morale? Way up. Here’s what I learned: When design and dev teams collaborate early, they don’t just move faster—they trust each other more. And that trust? That’s where the real magic starts. 👥 Tag a designer or developer you love working with. And share your best tip for making the collaboration smoother.
Product Design Workshops
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Summary
Product design workshops are collaborative sessions where cross-functional teams—including designers, developers, and sometimes users—work together to brainstorm, test ideas, and solve real product challenges. These workshops help translate ideas into tangible prototypes and encourage open discussion to build products that align with both user needs and technical constraints.
- Invite cross-team voices: Bring designers, developers, and product managers together early to discuss ideas and flag potential issues before moving forward.
- Use hands-on activities: Incorporate visual tasks like sticky note mapping, drag-and-drop UI exercises, and voting to help everyone share their perspectives and shape the direction of the product.
- Experiment with new tools: Encourage participants to try out modern prototyping and AI tools to spark creativity and discover unexpected solutions for your product.
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🎡 How To Run UX Workshops With Users (Scripts + Templates) (https://lnkd.in/evqDZSFe), a helpful overview of practical techniques to turn a verbal-only interview into a collaborative UX workshop — with sticky note mapping, solution drag’n’drop and voting. Put together by Laura Eiche-Laane. 👏🏽 🤔 Users and designers often a speak a different language. ✅ Insights are clearer when you see users performing tasks. ✅ Switch question-answer sections with small visual tasks. ✅ Sticky note mapping: for user flows, journeys, org maps. ✅ Card sorting: organize data, filters, menu items into groups. ✅ Feature location: ask users where they’d expect a new feature. ✅ Drag’n’drop: ask users to design their own UI or page layout. ✅ Solution voting: get feedback on many design directions. ✅ When explaining a task, show what you’d like them to do. ✅ Track where users are undecided, and follow up in a debrief. When I jump in a new project, I like to run walkthroughs with actual users as a way to understand the domain and the product. I simply ask them what the product does and how it helps them in their daily work. And then I invite them to show and explain it to me. I ask them to show how it works, the features they use, the quirks they’ve discovered and the shortcuts and loopholes they rely on daily. Perhaps there is something where the product fails on them, or something they wish was better, or something that is too fragile, confusing, complex or irrelevant. That’s when insights emerge, and that’s when you might notice that the things said and the things done are not necessarily the same thing. Of course users sometimes exaggerate their struggles, but they rarely complain lividly about something that isn’t really an issue for them. 🗃️ Useful resources: How And Why To Include Users In UX Workshops, by Maddie Brown https://lnkd.in/eKdd5GXp UX Workshop Activities With Users, by Jonathon Juvenal https://lnkd.in/eJjpcibR Remote UX Workshop Activities, by Jordan Bowman https://lnkd.in/e8wSMVwC Usability Testing Templates (Scripts), by Slava Shestopalov https://lnkd.in/gZyBtK6u UX Workshop Scripts + Templates https://theuxcookbook.com UX Research Templates, by Odette Jansen https://lnkd.in/eqpXyGHH --- 🧲 Miro and Notion templates: UX Research Templates (Miro), by ServiceNow https://lnkd.in/e48nKzKA Miro Templates For Designers https://lnkd.in/e8Hkp-ws Notion Templates For Designers https://lnkd.in/en_VBc6r #ux #design
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[Steal this] Recently, I ran a hands-on "Building with AI" workshop that walked our Duolingo Product Managers through spinning up brand-new language-learning challenges using the latest AI-powered prototyping tools. Here's the exact workshop guide that you can use with your team. ⬇️ Why we did it: Great PMs ship fast and learn fast. The session let the team: → Practice modern visual-to-code tools (we used Lovable and imported real Figma files with Builder.io) → Stress-test AI chat interfaces for real product work → Walk away with a functional prototype they could show (or lovingly roast) in front of their peers What we learned: → AI tools aren't replacing PMs, but they are giving them a new storytelling tool → The barrier isn't the technology. It's giving people permission (and carving out time!) to experiment → Our team is creative af - we saw games, creative lessons, roasts, you name it! Try it with your team: We're open-sourcing the entire workshop guide. Why? Because when more PMs can prototype at the speed of thought, better products get built. Period. Your PMs are sitting on massively creative ideas! This workshop unlocks them in one afternoon. How are you experimenting with new AI tools? 👇