Stop "Dumping" Content. Start "Designing" Experiences: We’ve all been there. You’re assigned a "mandatory" training module. You click through 60 slides of dense text, mute the robotic voiceover, and guess your way through a quiz just to get the certificate. Did you actually learn anything? Probably not. As an Instructional Designer, I’ve realized our industry has a "content-dumping" problem. We often focus so much on what to say that we forget how humans actually learn. Instructional Design isn’t about making PowerPoint look pretty. It’s about: Psychology: Understanding how the brain holds onto info. Strategy: Finding the shortest path to a skill. Empathy: Respecting the learner's limited time. The "Scrambled Egg" Principle: 🍳 Think about learning to cook. You don't learn by reading an 800-page encyclopedia of spices. You learn by cracking an egg and heat-managing a pan. You learn by doing. Over the next year, I’m starting a bi-weekly series to pull back the curtain on how we can create learning that actually sticks—using real-life examples, not just academic jargon. Whether you're an L&D pro, a manager, or just someone who hates bad training, I’d love to have you along for the ride. What’s the worst "mandatory training" you’ve ever had to take? Let’s vent (and learn) in the comments. 👇 #InstructionalDesign #LearningAndDevelopment #LAndD #AdultLearning #ExperienceDesign #TrainingAndDevelopment #HumanCenteredDesign
Fixing Mandatory Training: Human-Centered Instructional Design
More Relevant Posts
-
What Instructional Design Actually Is (at least from my experience) I remember the first time I was asked to design a course. My first thought was: "Oh… this is just slides.” But it didn’t take long to realize it was much more than that. I started noticing small things: • Where learners would drop off • Where instructions felt unclear • Where content felt overwhelming instead of helpful And that’s when it shifted for me. Instructional design isn’t just about creating content. It's about how people experience learning. It’s about: • Structuring information so it actually makes sense • Designing flow so learners don’t feel lost • Creating moments where something finally clicks • Continuously improving based on feedback and data Over time, I’ve come to see it less as content creation and more as problem-solving. Still learning and refining this every day, but I’m curious. What made instructional design “click” for you? #instructionaldesign #eLearning #learningdesign #EdTech #learningexperience #LMS #digitallearning
To view or add a comment, sign in
-
Real instructional design is the difference between a learner who simply watches and one who actually transforms. So when someone comes to me talking about “hope” and there is no clear learning outcome, no measurable result, and no defined learning journey, I find it hard to take it seriously. Because the truth is simple...Hope does not get learners results. And yes, I said hope. A lot of instructional designers are still building courses around videos and hoping it works. Upload the content, arrange a few slides, add a voiceover and expect transformation to happen when it doesn't honestly work that way. Also, learners do not change just because they watched your course. They change when the learning experience is intentionally designed to guide them from where they are to where they need to be, and this is where many people get it wrong. Are you also aware that clients are not paying for information? This is because information is everywhere and often free. What they are paying for is transformation. They want to see a clear result. They want to know what changes after engaging with your course. If your course cannot confidently answer the question, “What will this learner be able to do after this?”, then it is not a complete product yet. It is just content. And content alone is not enough anymore. If you are serious about creating courses that actually work and deliver real results, you're welcome to my inbox. #InstructionalDesign #Elearning #CourseCreation #OnlineLearning #LearningExperienceDesign #DigitalLearning #EdTech #CourseCreators
To view or add a comment, sign in
-
-
ID in Practice: Tips and Tricks #8: When content/training is requested, instructional designers tend to collaborate with several key stakeholders including the requester, SMEs, other members of the L&D team, and likely their manager to ensure strategic alignment. One group that is often not brought into the design and development phase is the learner- and in my opinion that is a missed opportunity. Learners are one of, if not the most, influential group to learn from when creating content. I've heard a lot of designers say they don't want to bring the learner in until the content is complete, because they are concerned that if they give the learner an inaccurate or unpolished learning experience, they will lose credibility. While I can understand that argument, I would challenge it by saying that the learner is going to have the best perspective and insights to make your training successful. They are the ones who are in the thick of it every day and can likely explain to you the concerns, challenges, and core issues the training is trying to solve better than most of your other stakeholders. Yes, it is nerve-wracking to present a learner with content that might not be perfect, but if you include a small sampling of the learners, you will almost always improve the learning experience for everyone else. Don't underestimate what the learner brings to the table- they will serve as your best critics and greatest asset.
To view or add a comment, sign in
-
New to ID with no portfolio? Okay, listen. I watched my friend stress about this for weeks. She's transitioning into instructional design. Has the skills. Took the courses. But every job posting says "show us your portfolio." Cool. Except building samples means learning complicated authoring tools… and most of them are expensive. That’s where she got stuck. Then she found this authoring tool — and honestly, it changed everything. It’s simple, browser-based, and you can start building course samples right away. No heavy setup. No steep learning curve like traditional tools. She started creating interactive modules within a few hours — quizzes, scenarios, basic interactions — enough to actually showcase her skills. And instead of just static PDFs or slides, she had real, clickable course samples. Within a couple of weeks, she had 3 solid pieces ready. That’s when things shifted. She started sharing those samples — and suddenly, conversations changed. People weren’t asking “do you have experience?” anymore… they were seeing it. Now she’s working on a real onboarding project for a startup. No expensive software. No overcomplicated setup. Just starting with the right tool. If you’re trying to break into ID and stuck on the portfolio part, this is definitely worth trying: 👉 https://lnkd.in/gkQ7XaVU And if you want the exact authoring tool + how she created her first 3 samples step-by-step, just comment “AUTHORING” and I’ll share everything
To view or add a comment, sign in
-
🚀 Instructional Design: Crafting Learning That Truly Matters In today’s fast-evolving digital landscape, Instructional Design is no longer just about creating content—it’s about designing impactful learning experiences that drive real understanding. 💡 As Instructional Designers, we don’t just build courses—we solve learning problems by asking: 🔍 What does the learner actually need? 🧠 How can complex ideas be simplified? 🎯 How do we keep learners engaged without overwhelming them? 🛠️ From developing structured storyboards to creating interactive modules using tools like Articulate Storyline and Rise 360, every step is guided by one core principle: 👉 Learner-Centric Design ✨ What makes Instructional Design powerful? ✔️ 🎯 Clear & measurable learning objectives ✔️ 🎮 Interactive and engaging content ✔️ 🌍 Real-world application ✔️ 🔁 Continuous feedback & iteration ⚡ In a world of shrinking attention spans, effective learning design is no longer optional—it’s essential. 📌 Let’s not just deliver content. 💥 Let’s create learning experiences that engage, inspire, and stick. #InstructionalDesign #eLearning #LearningExperience #EdTech #DigitalLearning #Upskilling
To view or add a comment, sign in
-
Let’s clear something up. Instructional Design ≠ Slide Design. A visually appealing deck is not a learning experience. It’s just content on a screen. Real Instructional Design looks very different: ✅ It starts with a behavior change objective — not a topic ✅ It maps the learner journey: current state → desired state ✅ It uses proven frameworks: ADDIE, SAM, Bloom’s Taxonomy. ✅ It builds in practice, reflection, and application — not just information ✅ It designs for forgetting → spaced repetition & retrieval practice ✅ It measures impact — not just satisfaction In my experience designing programs across onboarding, soft skills, and sales training, The biggest shift came from changing one question: ❌ “What should I teach?” ✅ “What should they be able to DO differently?” That one shift changes everything — from content creation to performance impact. 💬 So here’s the real question: Are we designing for information transfer… or behavior change? #InstructionalDesign #LearningDesign #LND #ADDIE #WorkplaceLearning
To view or add a comment, sign in
-
-
Data tells us what learners need. Storytelling tells us how they experience it. Instructional design is more than a technical art or a series of boxes to check. It is, at its core, an act of empathy. 🎨 This semester, I’ve been diving deep into how we refine our eLearning development processes. While the tools change, one truth remains: there is no one-size-fits-all approach. Every element must serve a purpose for the learner. I’ve always used learner personas to guide my work, but adding storytelling into the mix has been a game-changer. 🔵 Data tells us what they need to know. 🔵 Storytelling helps us understand how they experience the journey. I’m currently navigating the hurdles of some new Adobe tools to bring this vision to life in my latest module. It’s a work in progress, but the goal is clear: make learning more meaningful, engaging, and human. #InstructionalDesign #eLearning #AdultLearning #Storytelling #EdTech
To view or add a comment, sign in
-
-
Good instructional design is not just about making content look better. It’s about making learning clearer, more usable, and more meaningful. For me, instructional design always starts with the learner. Every decision I make—whether it’s structuring a module, designing an activity, or choosing a tool—comes back to one question: What does the learner need to succeed here? That means: • Designing with accessibility as a baseline, not an afterthought (clear structure, alt text, captions, color contrast, multiple ways to engage) • Building with alignment in mind (objectives → activities → assessments all working together with purpose) • Prioritizing clarity over complexity (intuitive navigation, consistent weekly structure, streamlined content) • Creating practical, applied learning experiences (real-world scenarios, meaningful discussions, opportunities to apply—not just consume) I don’t design for content delivery—I design for learning outcomes. Because when courses are intentionally designed, learners don’t just complete them… they understand, apply, and carry that learning forward. What principle guides your design decisions most?
To view or add a comment, sign in
-
How Do You Know You Are Truly an Instructional Designer? It’s not when you learn a tool. It’s not when you complete a certification. It’s not even when you build your first course. You know you are an Instructional Designer when: 1️⃣ You start questioning everything Instead of accepting requests, you ask: “Why is this training needed?” --- 2️⃣ You focus on problems, not just content You don’t just create slides. You try to understand what’s going wrong in the business. --- 3️⃣ You simplify complex things naturally What looks complicated to others, you break down into clear, structured learning. --- 4️⃣ You care about what to remove You realize that adding everything doesn’t make learning better. --- 5️⃣ You think from the learner’s perspective You constantly ask: “Will this actually help someone do their job better?” --- 6️⃣ You are comfortable with ambiguity Even when requirements are unclear, you find a way to bring structure. --- 7️⃣ You don’t jump to tools immediately You think, analyze, and plan before you start building anything. --- 8️⃣ You connect learning with outcomes You measure success not by completion, but by impact. --- Instructional Design is not a title. It’s a way of thinking. And when your approach shifts from: “Let me create a course” to “Let me solve a problem” That’s when you know— You are an Instructional Designer. #InstructionalDesign #LearningAndDevelopment #WorkplaceLearning #LearningMindset #CareerGrowth
To view or add a comment, sign in
Explore related topics
- How to Design Purposeful Learning Experiences
- How to Balance Content and Learning Experience for Designers
- Learning Experience Design (LXD)
- Educational Psychology in Design
- Tips for Designing Memorable Learning Experiences
- Instructional Design in eLearning
- Tips for Instructional Design Success
- Best Practices for Instructional Design
- How to Design Impactful Training Programs
- Best Practices For Writing Course Materials That Stick