From Plate to 100,000 Fans: Netflix Glass Heart Festival Crowd Extension Worth a read for anyone scaling “real” performances into epic spectacle. This CGWORLD VFX Anatomy covers Netflix’s Glass Heart and the outdoor-festival sequence—extending a live plate into a believable ~100,000-person crowd for 4K HDR. It discusses crowd density, atmosphere, and shot-to-shot continuity, then gets practical: Houdini for sims plus a Foundry Nuke compositing pipeline (incl. ML-assisted tools) to hold lighting, grain, and fine detail under HDR. Great reference for concert-scale crowd extensions. Original source (in Japanese): CGWORLD https://lnkd.in/eVWgZgJT #VFX #Compositing #FoundryNuke #Nuke #CrowdSimulation #Houdini #DigitalCrowds #CrowdExtension #4KHDR #CGWORLD #VFXPipeline #PostProduction #KASSEN
Netflix's Glass Heart Festival Crowd Extension in 4K HDR
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🚀 The VFX industry is evolving FAST. Here are 5 trends that will define visual effects in 2026 👇 Which trend excites you the most? Drop your answer in the comments! 💬 #VFX #VisualEffects #VFXTrends2026 #UnrealEngine5 #VirtualProduction #AIinVFX #NeRF #CloudRendering #PostProduction #VFXStudio
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What happens when physical props meet real-time VFX? This deep dive looks at Muzzle Report, custom hardware that connects directly to Unreal Engine—giving actors something real to perform with and creates instant feedback on set. Watch the full deep dive: https://lnkd.in/e-jPAMWt
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It’s not just that I like making things...I've learned I need to. For a while, I’d been experimenting with the overlap between 3D printing, microcontrollers, and Unreal Engine. The pieces were there, but there wasn’t a clear application. Then Yuki’s Revenge arrived with a defined objective: Demonstrate that Unreal Engine can help actors and filmmakers express their craft by improving on-set immersion. Going from tinkering to production changes everything...it's hard. But when a project aligns so well, you stop feeling the hard work and just crack on! Especially with a top notch collaborator (Richard Graham) The project reinforced where I do my best work: at the intersection of physical systems and digital environments, building tools that deliver tangible value rather than novelty.
What happens when physical props meet real-time VFX? This deep dive looks at Muzzle Report, custom hardware that connects directly to Unreal Engine—giving actors something real to perform with and creates instant feedback on set. Watch the full deep dive: https://lnkd.in/e-jPAMWt
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DNEG’s VFX breakdown for Mercy is a perfect example of how digital effects can become invisible. The team combined real actors with massive digital worlds to create a seamless look. By building larger environments on top of real filming sets, they turned small locations into huge, detailed places that look completely real. The secret to this quality is the way they match the lighting. Every digital detail was added so that it reflects light and casts shadows exactly like a real object. In 2026, this project proves that modern technology can make a scene so believable that the audience never even notices the digital work. #VFX #DNEG #MercyMovie #CGI #VisualEffects #DigitalArt #BehindTheScenes #3DModeling #TechTrends2026
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Warner Bros offers an in-depth look at the making of #Sinners, unveiling a dedicated #VFX featurette highlighting the work crafted by Storm Studios VFX, Rising Sun Pictures, Industrial Light & Magic, Outpost VFX LIGHT VISUAL EFFECTS and Base FX: https://lnkd.in/eFn-ynpD
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This is a serious shake-up for traditional VFX studios. A 15-second sequence like this once required months of coordination, large teams, complex simulations, and heavy budgets. Seedance 2.0 produced it in under a minute – for roughly 15-20 cents. When time drops from months
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Warner Bros offers an in-depth look at the making of #Sinners, unveiling a dedicated #VFX featurette highlighting the work crafted by Storm Studios VFX, Rising Sun Pictures, Industrial Light & Magic, Outpost VFX LIGHT VISUAL EFFECTS and Base FX: https://lnkd.in/eQU7FiTR
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SCENES YOU THOUGHT WERE REAL. Discover the VFX you never noticed. Not every VFX-heavy scene is built from scratch. Sometimes, the magic lies in subtle enhancements, extended environments, refined backgrounds, seamless cleanups, and invisible integrations. These are moments where VFX doesn’t replace reality, it perfects it. At WHITEFX STUDIO, we truly appreciate this side of the craft. Because when visual effects feel completely natural, the audience stays immersed in the story without ever questioning the frame. Invisible. Precise. Powerful. #WhiteFXStudio #InvisibleVFX #VisualEffects #CinematicRealism #VFXBreakdown #PostProduction #FilmIndustry #MovieMagic #VFXArtist #VFXSupervisor
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Wait... This is a real shake up for traditional VFX studio.A 15secs sequence like used to take month of coordination, but was generated under 15mins. Seedance 2.0 effect 🔥
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motus VFX has become a part of Mota This is something that has been in discussion for a while now and was always part of the game plan. The team have been operating as a collective for a while behind the scenes and it’s time to make it official! VFX Crew, VFX Creative Partners and Filmakers are the 3 key verticals within this industry and we are rolling out our strategy and offerings with the aim to bring the collective closer together.
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