🚀 At Volinga, we’re proud to support innovative teams pushing the boundaries of what’s possible with Gaussian Splatting and virtual production workflows. Immersion Room's Environment Capture process is a great example of how real-world locations can be transformed into production-ready environments for LED volumes, preserving the authenticity of a space while unlocking the creative control of a studio shoot. From challenging locations and seasonal continuity to dynamic lighting and virtual set extensions, this approach highlights how powerful these workflows are becoming for filmmakers 🎬 We’re especially excited to see Gaussian Splatting continue evolving into a practical filmmaking solution, enabling highly photorealistic environments that can be revisited for pickups, reshoots, and future productions without starting from scratch. 👏 Congratulations to the team at Immersion Room on the launch, and thank you for including Volinga in this incredible collaboration alongside Epic Games, RED Digital Cinema, Aputure, Sunbelt Rentals, Inc., and Creamsource. Looking forward to seeing where this technology takes the industry next!
The location scout finds the perfect space. Then you find out you can't hold it, the season is wrong, or the safety situation makes a full crew unrealistic. Rebuilding it from scratch costs more than most budgets can absorb, and shooting on location means giving up the control that makes studio work worth it. Environment Capture is our process for capturing an existing real space, and bringing it into an LED volume for seamless shooting. Whether you have a unique practical set that needs to be preserved, a location that's difficult to access or control, or a space that needs a specific seasonal appearance, Environment Capture is a cost-effective and visually stunning way to achieve complete creative control over a location in studio. Our team's approach goes beyond simply being a 3D scan, as we fold in the unique filmmaking and storytelling needs of your project as we capture. This includes considerations for lighting, production design, and blocking considerations that require deep integration with the studio and LED volume. Using a range of custom tech and workflows, we can incorporate hybrid elements like weather, dynamic lighting, virtual extras, fully controllable skies, and custom-scanned set pieces and props to augment and enhance an existing space. One of several scanning techniques we use in our Environment Capture workflow is built on cutting-edge #GaussianSplatting, which allows for unique 3D views of environments that look indistinguishable from real photographs of the same space. Immersion Room has revisited the low-level research, futher developing the scanning, processing, and rendering processes to make gaussian splatting a much more proficient filmmaking tool. Once captured, it's a reusable asset. You can come back to it for pickups, reshoots, and sequels without starting over. And as of today, we are officially adding Environment Capture to our list of services! Read more at https://lnkd.in/eVUVjhRz Special thanks to all who helped make this demo: Unreal Engine, Epic Games, RED Digital Cinema, Volinga, Aputure, Sunbelt Rentals, Inc. Greg Jeffs (CA), & Creamsource Producer / DOP: Justin Yaroski Producer / Stills: Caitlin Free 1st AC: Estefania Gomez Key Grip / Dolly Grip: Cameron MacDonald Gaffer: Catalin Patrichi PA: Jack Serafini Hair: Chiara Naccarata Makeup Lead: Naz Naserian Makeup Assistant: Maryam Sherazi Costume: Blair Nadeau Bridal Adornments Talent: Jonathan Mason, Cecilia Lee, Erin Mick, Cameron Stewart Owner of IR, Head of Innovation: Mike Boers Virtual Artists: Jess Kalucki, Heather Campbell #VirtualProduction #HollywoodNorth #TorontoFilm #filmproduction