RCS Studios’ cover photo
RCS Studios

RCS Studios

Animation and Post-production

Vancouver, BC 988 followers

3DGS | Virtual Production | RT-VFX

About us

RCS is a studio focused on real-time solutions for Virtual Production, Gaussian Splatting, Interactive and RT VFX pipelines.

Website
https://rcsstudios.com/
Industry
Animation and Post-production
Company size
2-10 employees
Headquarters
Vancouver, BC
Type
Privately Held
Founded
2023
Specialties
Virtual Production, Compositing, Asset Development, Set Supervision, Previs, Environment Design, and Gaussian Splatting

Locations

Employees at RCS Studios

Updates

  • It's always a pleasure sharing the projects and technologies shaping our work. This year at NAB we were particularly excited to showcase what we're doing with Gaussian Splatting, which we genuinely believe is transforming how entertainment will be created and experienced going forward.

    View organization page for Volinga

    4,648 followers

    🎥𝗚𝗮𝘂𝘀𝘀𝗶𝗮𝗻 𝗦𝗽𝗹𝗮𝘁𝘁𝗶𝗻𝗴 𝗶𝘀 𝗻𝗼 𝗹𝗼𝗻𝗴𝗲𝗿 𝗷𝘂𝘀𝘁 𝗮𝗻 𝗥&𝗗 𝘁𝗼𝗽𝗶𝗰. 𝗜𝘁’𝘀 𝗮𝗰𝘁𝗶𝘃𝗲𝗹𝘆 𝗿𝗲𝘀𝗵𝗮𝗽𝗶𝗻𝗴 𝗽𝗿𝗼𝗱𝘂𝗰𝘁𝗶𝗼𝗻 𝗽𝗶𝗽𝗲𝗹𝗶𝗻𝗲𝘀 𝘁𝗼𝗱𝗮𝘆. At NAB Show we brought together early adopters to break down how 3D Gaussian Splatting (3DGS) is moving from experimentation 𝗶𝗻𝘁𝗼 𝗿𝗲𝗮𝗹-𝘄𝗼𝗿𝗹𝗱 𝘂𝘀𝗲 across Virtual Production, VFX, and beyond. In this panel, Fernando Rivas-Manzaneque, Joao Krambeck from RCS Studios, Kathryn Brillhart, and Michael Rubloff from Radiance Fields (Gaussian Splatting and NeRFs), share 𝗵𝗼𝘄 𝘁𝗲𝗮𝗺𝘀 𝗮𝗿𝗲 𝗮𝗰𝘁𝘂𝗮𝗹𝗹𝘆 𝘂𝘀𝗶𝗻𝗴 𝟯𝗗𝗚𝗦 𝘁𝗼𝗱𝗮𝘆: ➡️What Gaussian Splats really are (and why they’re different from traditional 3D capture) ➡️How teams are using them in previs, ICVFX, 𝗮𝗻𝗱 𝗽𝗼𝘀𝘁-𝗽𝗿𝗼𝗱𝘂𝗰𝘁𝗶𝗼𝗻 𝘄𝗼𝗿𝗸𝗳𝗹𝗼𝘄𝘀 ➡️Real-world 𝗲𝘅𝗮𝗺𝗽𝗹𝗲𝘀 𝗼𝗳 𝗰𝗮𝗽𝘁𝘂𝗿𝗶𝗻𝗴 𝗹𝗼𝗰𝗮𝘁𝗶𝗼𝗻𝘀 and building photoreal digital environments ➡️Where 𝘁𝗵𝗲 𝗯𝗶𝗴𝗴𝗲𝘀𝘁 𝘁𝗶𝗺𝗲 𝗮𝗻𝗱 𝗰𝗼𝘀𝘁 𝘀𝗮𝘃𝗶𝗻𝗴𝘀 are showing up in production ➡️The practical challenges, from 𝗱𝗮𝘁𝗮 𝗵𝗮𝗻𝗱𝗹𝗶𝗻𝗴 𝘁𝗼 𝗼𝗻-𝘀𝗲𝘁 𝗶𝗻𝘁𝗲𝗴𝗿𝗮𝘁𝗶𝗼𝗻. If you’re working in Virtual Production, this is where things start to get very real: faster environment capture, fewer bottlenecks, and new ways to bridge physical and digital worlds.🙌 👀𝗪𝗮𝘁𝗰𝗵 𝘁𝗵𝗲 𝗳𝘂𝗹𝗹 𝗽𝗮𝗻𝗲𝗹 𝗵𝗲𝗿𝗲: https://lnkd.in/eMQcZAfB #VirtualProduction #GaussianSplatting #3DGS #VFX #ICVFX #FilmmakingTechnology #DigitalEnvironments #ProductionPipeline #NABShow

  • 3D Gaussian Splatting is starting to find its way into real productions. We recently had the opportunity to explore this workflow on Paramount’s Fire Country, bringing a real-world location into a virtual production environment using 3DGS. If you're exploring Gaussian environments for virtual production or looking for ways to bring real locations into an LED volume workflow, feel free to reach out. We're always happy to share insights. #VirtualProduction #GaussianSplatting #VFX

    View organization page for Volinga

    4,648 followers

    𝗩𝗶𝗿𝘁𝘂𝗮𝗹 𝗽𝗿𝗼𝗱𝘂𝗰𝘁𝗶𝗼𝗻 𝗶𝘀 𝗲𝘃𝗼𝗹𝘃𝗶𝗻𝗴 𝗮𝗻𝗱 𝗚𝗮𝘂𝘀𝘀𝗶𝗮𝗻 𝗦𝗽𝗹𝗮𝘁𝘁𝗶𝗻𝗴 𝗶𝘀 𝘀𝘁𝗮𝗿𝘁𝗶𝗻𝗴 𝘁𝗼 𝗽𝗿𝗼𝘃𝗲 𝗶𝘁𝘀𝗲𝗹𝗳 𝗼𝗻 𝗿𝗲𝗮𝗹 𝗽𝗿𝗼𝗱𝘂𝗰𝘁𝗶𝗼𝗻𝘀.🙌 For Paramount's 𝗙𝗶𝗿𝗲 𝗖𝗼𝘂𝗻𝘁𝗿𝘆 (𝗦𝗲𝗮𝘀𝗼𝗻 𝟰, 𝗘𝗽𝗶𝘀𝗼𝗱𝗲 𝟰), RCS Studios serving as the Virtual Art Department, helped bring a 𝗿𝗲𝗮𝗹-𝘄𝗼𝗿𝗹𝗱 𝗹𝗮𝗻𝗱𝘀𝗰𝗮𝗽𝗲 𝗼𝗻𝘁𝗼 𝗮𝗻 𝗟𝗘𝗗 𝘀𝘁𝗮𝗴𝗲 using 3D Gaussian Splatting. 🚨𝗧𝗵𝗲 𝗰𝗵𝗮𝗹𝗹𝗲𝗻𝗴𝗲: How do you safely capture a scene set at the top of a silo overlooking a real landscape without the logistical complexity of filming on location? The solution was 𝘁𝗼 𝗿𝗲𝗰𝗼𝗻𝘀𝘁𝗿𝘂𝗰𝘁 𝘁𝗵𝗲 𝗿𝗲𝗮𝗹 𝗲𝗻𝘃𝗶𝗿𝗼𝗻𝗺𝗲𝗻𝘁 and deploy it directly to the LED volume. Using 𝗱𝗿𝗼𝗻𝗲 𝗰𝗮𝗽𝘁𝘂𝗿𝗲 of the location, the team at RCS Studios created a photorealistic 3DGS reconstruction of the environment. With Volinga’s Gaussian tools inside Unreal Engine, the team could then: 🔹Edited and optimized in real time 🔹Relit to match the cinematography 🔹Prepared for LED wall playback 🚀𝗧𝗵𝗲 𝗿𝗲𝘀𝘂𝗹𝘁: A real-world landscape brought onto stage, enabling actors and camera teams to work safely while capturing the final shot in-camera. As Lukas Benites Head of Virtual Production at RCS Studios, puts it: “Gaussian Splats push the boundary of what real-time rendering can achieve. 𝗩𝗼𝗹𝗶𝗻𝗴𝗮 𝗵𝗮𝘀 𝗽𝗿𝗼𝘃𝗲𝗻 𝘁𝗼 𝗯𝗲 𝘁𝗵𝗲 𝗺𝗼𝘀𝘁 𝗳𝗹𝗲𝘅𝗶𝗯𝗹𝗲 𝗮𝗻𝗱 𝗽𝗲𝗿𝗳𝗼𝗿𝗺𝗮𝗻𝘁 𝗚𝗮𝘂𝘀𝘀𝗶𝗮𝗻 𝗦𝗽𝗹𝗮𝘁𝘁𝗶𝗻𝗴 𝗽𝗹𝘂𝗴𝗶𝗻 we've used in Unreal Engine.”💭 This project shows how 3D Gaussian Splatting can fit into real episodic production pipelines, where speed, realism, and flexibility are critical. 💻𝗥𝗲𝗮𝗱 𝘁𝗵𝗲 𝗳𝘂𝗹𝗹 𝗰𝗮𝘀𝗲 𝘀𝘁𝘂𝗱𝘆: https://lnkd.in/eEKUYYfR #VirtualProduction #GaussianSplatting #UnrealEngine #LEDVolume #FilmTech #VFX #Volinga

  • ❄️️ Real-time procedural weather / lighting control over #GaussianSplats - dynamically shifting between rain, snow, and clear sky setups! In this demo, we showcase the integration of procedural weather and lighting systems with our 3DGS captures, enabling real-time transitions between multiple atmospheric conditions: from sunny daylight to rain, snow, and night. By combining #GaussianSplats with dynamic environment controls inside Unreal Engine, powered by Volinga, we can instantly adjust lighting, mood, and weather, unlocking a flexible and versatile workflow for Virtual Production, real-time VFX, and interactive experiences! #VirtualProduction #VFX #GaussianSplats #RealTimeRendering #Procedural #UnrealEngine #Volinga XGRIDS William Faucher #3DGS 80 Level #FilmTech

  • 🤯 Gaussian Splats + Photoscanned Assets + Matte Painting = Endless Possibilities! At RCS, we’re constantly exploring and pushing the boundaries of #GaussianSplatting applications. In this demonstration, we crafted a scene fully optimized for Virtual Production, blending a segmented 3DGS capture with a selection of photoscanned assets, matte painting set extensions, dynamic relighting, and texture projection techniques to create this immersive real-time post-apocalyptic environment. The ability to fully edit and reshape 3DGS captures opens up new horizons for Virtual Production, VFX, and interactive experiences. #VirtualProduction #VFX #UnrealEngine #UE5 #GaussianSplats #Photogrammetry #SetExtension Volinga Unreal Engine Assets kindly provided by Kryštof Šuk and Pavel Matoušek .

  • ⛩️ From drone scans to production-ready assets using #GaussianSplats! At RCS, we combine multiple capture techniques, including drone-based scans, to create versatile assets that bridge photogrammetry and real-time workflows. We're taking G-Splats beyond experimentation, delivering production-ready results for Virtual Production or CG / VFX pipelines – all optimized for real-time rendering and ready for lighting, lookdev, or previs exploration. #VirtualProduction #VFX #GaussianSplats #DroneCapture #RealTimeRendering #FilmTech #UnrealEngine #Photogrammetry Volinga Unreal Engine postshot

  • What if a single #GaussianSplat capture could transform into day, night… and everything in between? 💡 At RCS Studios, we’re taking Gaussian Splats beyond experimentation and making them production-ready. 👉 From Virtual Production and traditional VFX workflows to virtual scouting and previs, our approach unlocks new creative possibilities. In this demo, we showcase real-time relighting on a G-Splat environment - turning one capture dataset into versatile setups that simulate both natural and artificial lighting. 🚀 We’re looking to connect with teams and partners eager to push this technology forward. If that sounds like you, let’s talk! #VirtualProduction #VFX #GaussianSplats #RealTimeRendering #Previs #UnrealEngine #FilmTech Volinga

  • September is already halfway through, but we can’t let August fly by without sharing some of its highlights! It was a month full of commitments, creativity, and dedication from our team at RCS Studios: ✨ We had the pleasure of participating in SIGGRAPH, diving deep into the latest innovations in our industry. 🎬 Our crew was on set for several exciting production operations, bringing ideas to life in real time. 💥 And we proudly celebrated the release of “Bodycam”, a feature film where our team handled a lot of VFX, CGI and Virtual Production sequences. August was intense, inspiring, and a true team effort. Here’s a glimpse of what kept us busy - and motivated for what’s ahead this September.

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