I'm using three.js for graphical web project.
I have many circles and it spread out like this.
I wonder that, if distance between object and camera getting far,
Can object's opacity to lower?(or fade out)
Also if distance getting close, set object's opacity to higher(or fade in)
I searched it in docs(https://threejs.org/docs/index.html#manual/en/introduction/Creating-a-scene), but there is no clear description.
Is there any solution about this?
Thanks.

THREE.Fog()orTHREE.FogExp2().