We’re happy to announce that Maarten de Koning has joined People Can Fly as Chief Commercial Officer. With more than 20 years of experience across business development, strategic partnerships, investments, and dealmaking in the global games industry, Maarten will help drive our expansion across Europe and Asia. Welcome to the team, Maarten. Read more - https://lnkd.in/dt5g3-BB
People Can Fly Studio
Gry komputerowe
Warszawa, Woj. Mazowieckie 59 871 obserwujących
Informacje
People Can Fly is a global video game development company operating in Poland, the UK and North America. We are one of the leading Unreal Engine studios in the industry. Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004). People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now. We are currently working on several exciting projects: Maverick (Gears of War: E-Day) with Microsoft; Echo with Krafton; Delta with Sony; Lost Rift (previously Victoria), which we’re growing in the self-publishing model; two projects in VR technology – Green Hell VR and TRACKED: Shoot To Survive. SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
- Witryna
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http://www.peoplecanfly.com
Link zewnętrzny organizacji People Can Fly Studio
- Branża
- Gry komputerowe
- Wielkość firmy
- 501-1 000 pracowników
- Siedziba główna
- Warszawa, Woj. Mazowieckie
- Rodzaj
- Spółka prywatna
- Specjalizacje
- video game development
Lokalizacje
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Główna
Otrzymaj wskazówki o trasie dojazdu
aleja "Solidarnosci"
171
Warszawa, Woj. Mazowieckie 00-877, PL
Pracownicy People Can Fly Studio
Aktualizacje
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We are excited to announce that we’re restoring our global publishing vertical through the acquisition of Cooldown Games brand, team, and portfolio. Cooldown Games was founded in 2024 by Gearbox Publishing veterans, and we previously collaborated with the team on Bulletstorm: Full Clip Edition (2017), which sold more than 1 million units worldwide across PC and console platforms. The transaction advances PCF Group's strategy to strengthen its publishing activity in the self-publishing model. In addition to supporting internally developed titles, CDG will selectively pursue third-party publishing agreements, with multiple launches already planned across 2026 and 2027. “Rebuilding our publishing capabilities is an important step in People Can Fly’s continued evolution. Bringing the trusted Cooldown Games team into the organization allows us to build on the publishing foundation we’ve been developing for years while strengthening our ability to take great games to market globally and introducing new revenue streams,” said Sebastian Wojciechowski, PCF’s CEO. Read more here - https://lnkd.in/d4biqQQX
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People Can Fly Studio ponownie to opublikował(a)
We’re proud to show what we’ve been working on with our partners at KRAFTON Inc.: Xeno Point, a new gameplay mode experience for PUBG: BATTLEGROUNDS. Face off against aliens in this co-op PVE roguelike mode! This project was developed under the working title “Project Echo" in collaboration with PUBG Studios - People Can Fly led the creative direction, content creation, and implementation of Xeno Point, working on the PUBG: BATTLEGROUNDS game’s existing engine.
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We’re proud to show what we’ve been working on with our partners at KRAFTON Inc.: Xeno Point, a new gameplay mode experience for PUBG: BATTLEGROUNDS. Face off against aliens in this co-op PVE roguelike mode! This project was developed under the working title “Project Echo" in collaboration with PUBG Studios - People Can Fly led the creative direction, content creation, and implementation of Xeno Point, working on the PUBG: BATTLEGROUNDS game’s existing engine.
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We’re pleased to announce our first major Early Access update for Lost Rift, Welcome to Locker Island. This release expands the game significantly with a new map, an experimental PvE mode, and new enemy types designed to deepen exploration and combat. This update marks a meaningful step in how we intend to grow Lost Rift throughout Early Access - not just refining existing features, but introducing substantial new content that pushes the extraction-survival experience forward.
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TRACKED: Shoot To Survive developed by talented people at Incuvo and published by People Can Fly is OUT NOW on Meta Quest 3/3S. You’re not just fighting the wilderness, you’re fighting to save your sister. Craft weapons, forge tools, and make every shot count. Get your copy now!
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Revealed earlier this year at the VR Games Showcase. TRACKED: Shoot To Survive - developed by Incuvo and published by People Can Fly, is coming to Meta Quest 3 / 3S on November 13 - pre-order now!
Podobne strony
Finansowanie
Ostatnia runda
Wtórna inwestycja po IPO32 800 000,00 USD
Inwestorzy