Questions tagged [closing]
Questions about "on-hold" and closed questions, voting to close and close reasons.
245 questions
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This question about Diep.io being stuck on a Connecting screen should be closed (again) for Needs Details
The question Diep.io is stuck in a loop on the 'Connecting' screen. How can I fix it?
was recently submitted for review for reopening. It was left closed, until a few days later when Robotnik reopened ...
10
votes
1
answer
193
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What should we do with the closed "first game with a location bar style compass" question?
We've got a question asking "What was the first game to have a location bar style compass at the top?" that's currently closed as "needs details or clarity."
The OP edited it at ...
8
votes
1
answer
180
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Are questions asking for websites or documentation considered a recommendation?
I used to VTC questions asking to find websites, sources or documentation because they seemed to fit the old recommendation close reason, but now we have:
Question is asking for recommendations of ...
9
votes
1
answer
204
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Let's update our Game Design Speculation close reason
As per my earlier meta post, we will be updating all of our community specific close reasons to follow the new and improved close reason format.
This time we will be focusing on our Game Design ...
3
votes
1
answer
149
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Can we have a new reason for closing a question for being too old and no longer relevant?
By checking the unanswered questions of Arqade (there are 5,000 of them!), I find many that were asked over 10 years ago and are no longer relevant either because:
the product they're about was ...
5
votes
1
answer
222
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Let's update our Game Design and Development close reason
As per my earlier meta post, we will be updating all of our community specific close reasons to follow the new and improved close reason format.
This time we will be focusing on our Game Design and ...
5
votes
1
answer
253
views
Let's update our Game recommendations close reason
As per my earlier meta post, we will be updating all of our community specific close reasons to follow the new and improved close reason format.
This time we will be focusing on our Game ...
1
vote
1
answer
116
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Close vote review queue is red, even though it’s empty [duplicate]
I looked at the review queues a couple hours ago, went through the close vote review queue (marked as very full with a red dot), and finished reviewing. However, it’s still showing as red even now ...
11
votes
2
answers
313
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Should Arqade have a "not reproducible or was caused by typo" close reason?
I've been going through old minecraft-commands questions to try to update them for the substantial changes to command syntax made in Minecraft 1.20.5, and I've found dozens of questions asking how to ...
7
votes
1
answer
264
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Let's update our Game identification close reason
As per my earlier meta post, we will be updating all of our community specific close reasons to follow the new and improved close reason format.
This time we will be focusing on our Game ...
7
votes
3
answers
347
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A Minecraft question about inter-mob fighting shouldn't get closed as a dupe of a question that's a dupe of the first question
Ok, that title got long. Umm... It's shorter now, but still a bit long.
This Minecraft question has two dupe votes as a dupe of this question with four dupe votes for this question that's already ...
9
votes
2
answers
218
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What should we do with a question that was edited to make it eligible for reopening but invalidated existing answers?
A user asked, "What were the first and last games to feature live-acted cut scenes?" This question has two problems: first, it's overly broad by asking for two distinct pieces of information ...
6
votes
3
answers
715
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Let's update our technical support for modded Minecraft close reason
As per my earlier Meta post, we will be updating all of our community specific close reasons to follow the new and improved close reason format.
We'll be starting with our technical support for modded ...
10
votes
2
answers
274
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It's time to update our community specific close reasons to follow the new format
It's time to start revising all of our community specific close reasons to follow the new community specific close reason format. This new format greatly increases the usability of community specific ...
11
votes
0
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149
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An Update on Custom Off-Topic Close Reasons
tl;dr: Game Design & Development split into two close reasons, and we'll be revising all our close reasons soon since we're on the new version of custom close reasons.
A few updates regarding our ...