After an intense 8-day motion capture shoot, it’s finally a wrap. Long days. Late nights. Countless takes. Constant coordination between actors, directors, production, capture, facial, finger, and previs teams. A huge thank you to everyone involved for the commitment, energy, and teamwork throughout the schedule. Now onto the next phase. #MotionCapture #PerformanceCapture #Mocap #VirtualProduction #MotionCaptureIndia #BehindTheScenes
APPLE ARTS STUDIOS Motion Capture Services
Animation and Post-production
Hyderabad, Telangana 6,531 followers
MOTION CAPTURE
About us
Apple Arts Studios is India’s largest motion capture studio, powered by motion capture cameras and built on a strong foundation of post-processing expertise. We deliver high-end motion capture post-processing and large-scale performance capture services for animation, VFX, film/TV, and gaming—focused on clean, production-ready data and reliable production workflows. Post-Processing Services: marker cleanup, occlusion fixing, jitter reduction, data refinement, body + facial retargeting, facial tracking and performance processing, in-game locomotion sets, cutscene animation, and cinematic animation polishing for films and games. Capture Services: Apple Arts Studios now operates one of the largest motion capture infrastructures in India, with Motion Capture Cameras. We support studio and mobile capture, including large on-site deployments. Proven capture volumes include 70×60×25 ft, 60×60×30 ft, and up to 120×200×35 ft, with support for real-time previs/review during shoots. Facial Pipeline: Stereo HMC systems plus iPhone-based HMC workflows, integrated with our in-house post-processing pipeline for film and AAA game-ready results. Based in Hyderabad, Telangana, India, we deliver scalable mocap services aligned with global production standards. Contact us at: hello@appleartsstudios.com, madhu@appleartsstudios.com, or visit our Linktree :- https://linktr.ee/AppleArtsStudios
- Website
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http://www.appleartsstudios.com
External link for APPLE ARTS STUDIOS Motion Capture Services
- Industry
- Animation and Post-production
- Company size
- 51-200 employees
- Headquarters
- Hyderabad, Telangana
- Type
- Public Company
- Founded
- 2011
- Specialties
- MOTION CAPTURE, Data Tracking, Solving, Retargetting & Editing, MOTION CAPTURE DATA CLEANUP, VICON, OPTITRACK, XSENSE, MOTIONANALYSIS, VICON SHOGUN, VICON BLADE, OPTITRACK MOTIVE, UE, and AI DATASETS
Locations
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Primary
Get directions
Hyderabad, Telangana 500030, IN
Employees at APPLE ARTS STUDIOS Motion Capture Services
Updates
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“Roll.” A simple word, but behind it is an entire motion capture pipeline moving together in sync. Actors performing inside the volume. Capture systems running. Timecode locked. Facial, body, and finger workflows aligned. Another day inside the motion capture stage at Apple Arts Studios. www.appleartsstudios.com #MotionCapture #PerformanceCapture #MotionCaptureIndia #Mocap #VirtualProduction #UnrealEngine #BehindTheScenes
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Watching the Apple Arts Studios logo appear on the big screen during the Escaping Esau screening at Prasad Labs was a special moment for me personally. There are years of hard work behind moments like this — long production schedules, technical challenges, sleepless nights, pressure during shoots, post-processing deadlines, and constant problem-solving across the pipeline. From motion capture to facial capture, finger capture, post-processing, and Unreal Engine workflows, seeing the final result on screen makes the journey feel worth it. What people see for a few seconds on screen usually comes from months or years of unseen effort behind the scenes. Proud of the team and grateful to everyone who has been part of this journey. More to build. More to learn. More to create. www.appleartsstudios.com #EscapingEsau #MotionCapture #PerformanceCapture #Mocap #VirtualProduction #UnrealEngine #FilmProduction #MotionCaptureIndia
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Happy to see Escaping Esau officially released. APPLE ARTS STUDIOS Motion Capture Services had the opportunity to support the project across the complete performance capture pipeline including: • Body motion capture • Finger capture • Facial performance capture • Motion capture post-processing • Unreal Engine ingest workflows Seeing the final film after being involved from the capture stage through final delivery feels incredibly rewarding for the entire team. Projects like this continue pushing how motion capture and performance capture contribute to storytelling workflows for films, cinematics, and virtual production. Proud of the team behind the work and grateful to be part of the project. Watch the film: https://lnkd.in/gRkHcC7E Apple Arts Studios Motion Capture | Facial Capture | Performance Capture | Virtual Production | Unreal Engine Workflows www.appleartsstudios.com #EscapingEsau #MotionCapture #PerformanceCapture #MotionCaptureIndia #Mocap #VirtualProduction #UnrealEngine #FacialCapture #FingerCapture #FilmProduction
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Throwback to one of our older R&D motion capture experiments at Apple Arts Studios. This was a capture test involving marker placement and motion study for a crow character workflow. Even years back, we were constantly experimenting with different motion capture approaches, movement studies, and non-traditional performance workflows beyond standard human capture. Interesting to look back at how much the workflows and pipelines have evolved since then. More old experiments and archive tests coming soon. www.appleartsstudios.com #MotionCapture #PerformanceCapture #CreatureAnimation #Mocap #AnimationWorkflow #VirtualProduction #MotionCaptureIndia #RND
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We’re hiring a Business Development Manager at Apple Arts Studios. Please go through the complete job description carefully before applying. We are specifically looking for candidates who understand client communication, lead generation, follow-ups, relationship management, and business development workflows across motion capture, post-processing, gaming, animation, VFX, and AI dataset services. When applying by email, clearly mention: • Why you are suitable for this role • Which responsibilities you can confidently handle • Your relevant experience and background Apply here: https://lnkd.in/gY-MieAx Send your resume to: hello@appleartsstudios.com
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Facial performance capture test from Apple Arts Studios using our stereo HMC capture system. Focused on capturing detailed facial performance for: • MetaHuman workflows • Cinematic sequences • Game cinematics • Virtual production • AI-driven workflows At Apple Arts Studios, we support both facial capture and facial post-processing as part of a complete performance capture pipeline. Our workflows are built to handle: • Facial performance capture • Facial tracking • Facial retargeting • MetaHuman integration • Final facial processing workflows From capture through post-processing, the goal is to maintain natural facial performance and expression detail throughout the pipeline. Apple Arts Studios Motion Capture | Facial Capture | Performance Capture | AI Datasets www.appleartsstudios.com #FacialCapture #PerformanceCapture #MetaHuman #MotionCapture #VirtualProduction #UnrealEngine #MotionCaptureIndia #Mocap #AIDatasets
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Performance capture is evolving far beyond simple character movement. This sequence combines: • High-intensity action performance • Running and combat movement • Sword choreography • Facial performance • Finger capture • Unreal Engine character integration All captured and applied through a complete performance capture pipeline. At Apple Arts Studios, we focus on capturing performances that can directly support: • Cinematic sequences • Game cinematics • Virtual production • MetaHuman workflows • Animation pipelines • AI dataset generation From films and games to AI-driven workflows, motion capture continues expanding into new production pipelines. Apple Arts Studios Motion Capture | Performance Capture | Virtual Production | AI Datasets www.appleartsstudios.com #MotionCapture #PerformanceCapture #VirtualProduction #MetaHuman #UnrealEngine #GameDevelopment #MotionCaptureIndia #Mocap #AIDatasets #HumanMotionData
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APPLE ARTS STUDIOS Motion Capture Services reposted this
Animation Shopee is built for game developers, filmmakers, animation studios, AI dataset creators, and content creators looking for high-quality motion capture animation files. Explore a growing library of motion capture FBX animations compatible with Unreal Engine, Unity, Blender, Maya, and other major pipelines. From combat animations and cinematic actions to locomotion, zombie movements, tactical walks, interactions, and emotes — our animation library is designed to speed up production workflows. We also provide animation datasets suitable for: * AI training pipelines * Machine learning character movement * Human motion datasets * Game development prototyping * Virtual production workflows Free and premium animations available. Explore: www.animationshopee.com #MotionCapture #FBXAnimation #UnrealEngine #Unity3D #GameDevelopment #AnimationLibrary #Mocap #AIAnimation #3DAnimation #MotionCaptureAnimation #AnimationShopee
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