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A framework for rapid prototyping and development of real-time rendering techniques.

C 1,091 82 Updated Jan 14, 2026

HLSL/GLSL library for debugging shaders

HLSL 490 14 Updated Jan 28, 2026

📦 wow.export is the number one export toolkit for World of Warcraft.

JavaScript 420 74 Updated Jan 31, 2026

From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Python 2,829 394 Updated Oct 17, 2025

Fast mesh to 3D gaussian splat conversion

C++ 436 36 Updated Dec 19, 2025

NVIDIA Neural Texture Compression SDK

C++ 381 21 Updated Jan 23, 2026

Combustion engine simulator that generates realistic audio.

C++ 9,252 867 Updated Jun 17, 2024

mimalloc is a compact general purpose allocator with excellent performance.

C 12,418 1,051 Updated Jan 31, 2026

pack/merge textures into image channels.

C# 145 9 Updated Jan 20, 2026

Caldera data set from Call of Duty®: Warzone™

Python 1,181 90 Updated Apr 29, 2025

C++ implementation of the 3D QuickHull algorithm

C++ 302 51 Updated Jul 10, 2024

The water rendering and physics system used in Vertigo 2

C# 323 19 Updated Jul 9, 2024

Good Game, Peace Out Rollback Network SDK

C++ 3,459 396 Updated Jun 26, 2024

Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

C++ 1,620 307 Updated Jul 16, 2025

Render Pipeline Shaders SDK

C++ 356 25 Updated May 17, 2024

Dear ImGui style browser and editor written in Nim

Nim 511 85 Updated Oct 22, 2025

Automatic quad remeshing tool

C++ 1,179 94 Updated Feb 4, 2022

Interactive field-aligned mesh generator

C++ 5,919 668 Updated Jan 3, 2022

A collection of C++ HTTP libraries including an easy to use HTTP server.

C++ 8,324 1,523 Updated Jan 31, 2026

Toy Gaussian Splatting visualization in Unity

C# 3,082 410 Updated Oct 17, 2025

The main repository for the FidelityFX SDK.

C++ 1,586 305 Updated Dec 10, 2025

General-purpose C++ graph library

C++ 235 27 Updated Jan 23, 2026

Header-Only C++ Library for Graph Representation and Algorithms

C++ 674 142 Updated Jan 7, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,533 648 Updated Jan 30, 2026

LLMs build upon Evol Insturct: WizardLM, WizardCoder, WizardMath

Python 9,475 742 Updated Jun 7, 2025

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 3,481 828 Updated Jan 30, 2026

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,393 1,469 Updated Jun 25, 2023

Official Code for DragGAN (SIGGRAPH 2023)

Python 35,981 3,443 Updated May 18, 2024

A list of alternatives for Adobe software

8,442 326 Updated Jan 12, 2026

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

C++ 3,919 703 Updated Feb 1, 2026
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