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CombatDamage
A port of the AMXX Plugin by YoshiokaHaruki to SvenCoop AngelScript.

This plugin will show damange indicators to players/monsters when damaged by a player. You can toggle features/settings with the ConVars below.

Screenshots:

Preview

ConVars

  • enabled - enable/disable the plugin
  • skin - skin for monster damage
  • skin_players - skin for player damage (if enabled)
  • players - enable/disable damage indicator for players (both PvP and PvE)
  • upright_only - numbers appear vertically with no random rotation
  • max_meters - number of models spawned per entity (default 8), reduce if suffering from buffer overflow/edict errors.
  • decay_time - how much alpha is taken away each frame, lower number keeps the indicators around longer

ConVars can be set via as_command cd.<cvar> <value>

Install

Add the following to your default_plugins.txt file.

"plugin"
{
		"name" "CombatDamage"
		"script" "CombatDamage/CombatDamage"
		"concommandns" "cd"
}

font.py

A python script that can take a font file, and output a texture that can be imported into float_damage.mdl to have your own texture.

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