CombatDamage
A port of the AMXX Plugin by YoshiokaHaruki to SvenCoop AngelScript.
This plugin will show damange indicators to players/monsters when damaged by a player. You can toggle features/settings with the ConVars below.
enabled- enable/disable the pluginskin- skin for monster damageskin_players- skin for player damage (if enabled)players- enable/disable damage indicator for players (both PvP and PvE)upright_only- numbers appear vertically with no random rotationmax_meters- number of models spawned per entity (default 8), reduce if suffering from buffer overflow/edict errors.decay_time- how much alpha is taken away each frame, lower number keeps the indicators around longer
ConVars can be set via as_command cd.<cvar> <value>
Add the following to your default_plugins.txt file.
"plugin"
{
"name" "CombatDamage"
"script" "CombatDamage/CombatDamage"
"concommandns" "cd"
}
A python script that can take a font file, and output a texture that can be imported into float_damage.mdl to have your own texture.
