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sfidan42/README.md

Hi, I'm Sadettin (sfidan42)

Typing SVG


๐Ÿ’ซ About Me

Iโ€™m developing Apokalips, a C++ game using Vulkan 1.3, along with a custom game engine template whose renderer will be powered by this project.

I currently work as a Research Assistant in Computer Engineering at Istanbul Technical University, and Iโ€™m pursuing a Masterโ€™s degree in Computer Engineering at Galatasaray University.


๐Ÿš€ Tech Stack

Core & Daily Tools

C++ C OpenGL Vulkan CMake

Others

PyTorch Django


๐ŸŽฎ Games from Scratch


๐Ÿง  Multi-Agent & AI Projects

  • ChatbotPlus โ€” Multi-agent chatbot with graph memory using graphiti

๐Ÿ›๏ธ 42 Istanbul Projects

(Private, mostly in C/C++)

Main Curriculum:

libft, ft_printf, get_next_line,
push_swap, minitalk, so_long,
minishell, philosophers,
Cpp Modules 00โ€“09, Netpractice,
miniRT, ft_irc, Inception, Transcendence

Specialization:

  • libasm โ€“ x86_64 NASM
  • computorv1 โ€“ Polynomial solver in C++
  • dr-quine โ€“ Self-reproducing programs
  • ft_linear_regression โ€“ Machine learning basics
  • scop โ€“ C++ + OpenGL .obj renderer
  • ftl_quantum โ€“ Quantum circuit simulation (Qiskit)

๐Ÿงฉ Other Projects


๐Ÿ† GitHub Stats


๐ŸŒ Socials

LinkedIn


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  1. 42_V_scop 42_V_scop Public

    C++ 1

  2. Space-Invaders-Clone Space-Invaders-Clone Public

    Clone project for space invaders game coded in C++ and used raylib library

    C++

  3. gipECS gipECS Public

    Entity Component System for GlistEngine

    C++

  4. gipObject2DPlugin gipObject2DPlugin Public

    C++