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  1. rRootage-for-Handhelds rRootage-for-Handhelds Public

    An OpenGLES conversion of Kenta Cho's rRootage bullet-hell shooter game, intended for low-res handheld game systems. Supports optionally-rotated-90-degree game screen, 320x240 resolution, and custo…

    C++ 7 3

  2. fpbench fpbench Public

    A robust benchmark utility comparing a CPU's raw single-threaded performance on floating-point, 16.16 fixed-point, and integer math. Each sub-benchmark's computation data and code fit in L1 cache. …

    Assembly 3 1

  3. mxu1_as_macros mxu1_as_macros Public

    Assembly 3

  4. tileworld-for-handhelds tileworld-for-handhelds Public

    A port of Tile World to 320x240 handheld consoles including GP2X, Wiz, and GCW Zero/Dingux

    C 2 4

  5. Koules-for-Handhelds Koules-for-Handhelds Public

    A complete SVGALIB->SDL conversion of the old Linux game Koules by Jan Hubicka, primarily aimed at 320x240 handhelds like the GCW Zero / GP2X / Wiz

    C 2

  6. lineloop lineloop Public

    This repo serves two purposes: 1.) to provide an example of using OpenGLES on the GCW Zero and 2.) demonstrate a possible bug in using GL_LINE_LOOP in the etnaviv driver

    C 2