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  1. marius marius Public

    Data-driven web engine prototype in Rust. Bypasses standard web bottlenecks via ECS architecture, AOT compilation, and strict reactive projections from a cache-coherent state.

    Rust

  2. verbum verbum Public

    Verbum is a deterministic 2D game engine driven by strict Data-Oriented Design and ECS paradigms. It enforces Ahead-Of-Time asset/script compilation, zero runtime parsing, and strict I/O isolation.

    Rust

  3. liturgical-calendar liturgical-calendar Public

    High-precision liturgical engine in Rust. Computes the General Roman Calendar and Particular Calendars using YAML rule definitions, applying ecclesiastical precedence to generate structured liturgi…

    Rust 1 1

  4. scriptura.github.io scriptura.github.io Public

    A high-performance Web frontend framework applying ECS and Data-Oriented Design. Features an AOT/JIT disclosure system, a deterministic update pipeline, and strict state/rendering separation.

    JavaScript 6 2

  5. RPG RPG Public

    Data-oriented 2D Action-RPG prototype in .NET 8. Implements a deterministic ECS pipeline with C#/F# interop, optimized for cache-coherent data layouts. Architectural bridge for future Rust migration.

    C#

  6. Resources Resources Public

    Resources for the Web

    2