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  1. NeatMetadata NeatMetadata Public

    Unreal Engine editor extension to allow various metadata to be used in Blueprints that is otherwise only available in C++.

    C++ 16 5

  2. NeatFunctions NeatFunctions Public

    Unreal Engine plugin that adds some new metadata tags you can put on UFUNCTIONs to get a better user experience when the functions are used in Blueprint.

    C++ 11 1

  3. DeviceRGB DeviceRGB Public

    🌈 Plugin for UE4 that lets you control RGB devices using materials and textures

    C++ 10

  4. MetaSpline MetaSpline Public

    UE4 plugin for a spline component that makes it easy to add metadata to spline points

    C++ 4