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jonstephens85/README.md

👋 Hi, I’m Jonathan Stephens

I work in computer vision, 3D reconstruction, simulation, and robotics, with a focus on closing the Sim2Real gap.

I’m currently Chief Evangelist at Lightwheel.ai, helping teams use simulation, synthetic data, and world foundation models to train embodied AI systems. I also run Pixel Reconstruct, where I explore how machines perceive and model the physical world through topics like NeRFs, 3D Gaussian Splatting, and world models.

My interests include world foundation models, simulation-first robotics, synthetic data pipelines, and the future of physical AI. I share research, experiments, and tools through open-source projects, technical writing, and videos, and I collaborate closely with industry and research teams, including NVIDIA.

🛠️ Focus Areas

Computer Vision · 3D Reconstruction · Simulation · Robotics · World Models · Synthetic Data

🔗 Links

YouTube: https://www.youtube.com/@pixelreconstruct

Website: https://www.pixelreconstruct.com

LinkedIn: https://www.linkedin.com/in/jonathanstephens

Popular repositories Loading

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  5. InstantSplat_Windows InstantSplat_Windows Public

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  6. colmap-gradio colmap-gradio Public

    An easy to use Gradio interface to prepare data for 3DGS on a Mac

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