Passionate about low-level development, algorithms, and performance-oriented software.
📌 Looking to specialize in Cybersecurity and AI, exploring the intersection of systems, security, and intelligence.
- 🎓 I’m a 19-year-old software engineering student at 42 Lausanne.
- 💻 I specialize in C & C++ with a strong foundation in low-level programming.
- 🛠️ I love building software that’s efficient, scalable, and close to the hardware.
- 🌱 Participated in the 2025 Hackathon at the University of St. Gallen.
- 🧭 Always learning.
Here’s some of my work that best reflects my technical abilities and problem-solving approach:
🔷 Cub3D
A 3D raycasting engine inspired by Wolfenstein 3D, built from scratch in C.
- 🧠 Concepts used: raycasting, bitwise operations, matrix logic, event-driven programming.
- ⚙️ Tech: C, MinilibX, Linux (X11)
- 🎯 Goal: Render textures and player movement in a 3D space without external game engines.
A fast and optimized sorting program using a limited instruction set.
- 📉 Challenge: Sort numbers with the fewest possible operations.
- 🔍 Focus: Time & space complexity, algorithmic optimization
- 🧮 Achieved required performance benchmarks set by 42:
- < 700 operations for 100 numbers
- < 5500 operations for 500 numbers
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- 📧 Email: rbs.isaiah@gmail.com



