Compatibility with A-Frame 1.6.0+ + assorted other fixes
What's Changed
- Used a fixed mozilla build by @diarmidmackenzie in #30
- Ammo: add instructions for aframe-physics-system script tag by @jgbarah in #34
- Avoids HTTPS/HTTP conflicts, and linking to out-of-date documentation. by @DougReeder in #35
- Fix pushing direction by @Yuma-Mori in #37
- Body gravity default should match world gravity, not '0 -9.8 0' by @diarmidmackenzie in #38
- Fix hacd by @diarmidmackenzie in #39
- Wait for mesh to be there before computing the shape by @Elettrotecnica in #42
- Handle the case where mesh2shape returns null by @Elettrotecnica in #41
- Do not destroy bodyTransform by @Elettrotecnica in #46
- Fix force-pushable example for the ammo driver by @Elettrotecnica in #45
- Update three-to-ammo dependency to 1.0.1 by @Elettrotecnica in #44
- Updated builds by @diarmidmackenzie in #49
- Use null instead of an object with undefined properties by @Elettrotecnica in #51
- Also update the center of mass of dynamic bodies on syncToPhysics by @Elettrotecnica in #50
- Issue 47 simple fix by @diarmidmackenzie in #52
- Fix crass bug in PR#52 by @diarmidmackenzie in #54
- Examples to 1.5.0 by @diarmidmackenzie in #55
- A new fix for #47 by @Elettrotecnica in #57
- Update three-to-ammo dependency to new c-frame fork by @Elettrotecnica in #60
- Update examples to aframe 1.7.0 and aframe-environment-component 1.4.0 by @vincentfretin in #61
- Revert to aframe 1.5.0 for examples using the stats panel by @vincentfretin in #62
- Solve issues with stats-collector for 1.7.0 compatibility by @diarmidmackenzie in #64
New Contributors
- @jgbarah made their first contribution in #34
- @DougReeder made their first contribution in #35
- @Yuma-Mori made their first contribution in #37
- @Elettrotecnica made their first contribution in #42
- @vincentfretin made their first contribution in #61
Full Changelog: v4.2.2...v4.2.3