fix hand controls blend character animations (fixes #2445) #2568
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Description:
Fix all hand animations to work. Including cross-fade gestures.
Changes proposed:
.animateGestureto pass in current and last gesture. If there was a gesture and now there is no gesture, then configure.playAnimationto reverse the last gesture (.playAnimation('fist', 'fist', true)). If we're going from gesture to gesture then it'd pass in.playAnimation('fist', 'pointing', false)..playAnimationto play the animation in reverse by settingclipAction.loop = THREE.PingPongand settingclipAction.repetitionsto 0.crossFadeTo.Clean ups:
update()