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Support buffer geometries #633

@ngokevin

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@ngokevin

Issue by ngokevin
Monday Nov 16, 2015 at 01:44 GMT
Originally opened as https://github.com/aframevr/aframe-core/issues/441


buffer geometries are more efficient at the cost of being harder to modify.

<vr-object geometry="primitive: sphere; buffer: true"></vr-object>

results in using THREE.SphereBufferGeometry. or just default to always use buffer geometries for now as we have no feature to modify vertices

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