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Description
the pool component is creating the pool of entities twice.
in init and in the update that runs after init.
if (oldData.mixin !== data.mixin || oldData.size !== data.size) (line 43) is returning true and triggering a second pool to be created. (I think because oldData has no value on this first run of update?)
- A-Frame Version: 0.5.0, 0.4.0
- Platform / Device: desktop browser tested
- Reproducible Code Snippet or URL: aframe/examples/test/pool (checking the pages html will confirm 20 'laser' entities instead of 10)
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