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FIEAGameEngine_Documentation
FIEAGameEngine_Documentation PublicThis is the documentation of the custom game engine that I built during my time at Florida Interactive Entertainment Academy.
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Assembly-Game
Assembly-Game PublicDanceToTheVinyl - An interactive game made motorolla 68000 assembly language
Assembly 1
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StreetFighter
StreetFighter PublicA 2D game developed in the C programming language with the barest of tools. I inherited a base framework that provided the necessary OpenGL, game window, level and object manager setup.
C 1
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BoatSimulator
BoatSimulator PublicA simulation for boat and water interaction, modelling some essential physics based forces - buoyancy, viscosity, pressure drag without using the inbuilt Chaos Physics of Unreal engine.
If the problem persists, check the GitHub status page or contact support.
