Skip to content
View ShauryaPandey's full-sized avatar
🏠
Working from home
🏠
Working from home

Block or report ShauryaPandey

Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. FIEAGameEngine_Documentation FIEAGameEngine_Documentation Public

    This is the documentation of the custom game engine that I built during my time at Florida Interactive Entertainment Academy.

  2. Assembly-Game Assembly-Game Public

    DanceToTheVinyl - An interactive game made motorolla 68000 assembly language

    Assembly 1

  3. StreetFighter StreetFighter Public

    A 2D game developed in the C programming language with the barest of tools. I inherited a base framework that provided the necessary OpenGL, game window, level and object manager setup.

    C 1

  4. BoatSimulator BoatSimulator Public

    A simulation for boat and water interaction, modelling some essential physics based forces - buoyancy, viscosity, pressure drag without using the inbuilt Chaos Physics of Unreal engine.

    C++ 1 2