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Boltzmachine/README.md

About me

🎓 I am a fourth-year computer science Ph.D. student at Yale University, advised by Prof. Rex Ying. I previously obtained my B.S. degree at Zhejiang University, advised by Prof. Jake Zhao.

🪐 I am interested in the intersection of machine learning and neuroscience. The ultimate goal of my research is to transform humans - or at least myself - into AIs. This represents a pathway for humanity to transcend biological limitations (e.g., immortality) and is the only way for modern humans to re-evolve.

🔧 In addition to my academic pursuits, I actively contribute to several open-source projects, such as Blender.

Check my [CV]

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  1. Graph-and-Geometric-Learning/HyBRiD Graph-and-Geometric-Learning/HyBRiD Public

    Official implementation of paper "Learning High-Order Relationships of Brain Regions" [ICML 2024]

    Python 21 3

  2. Graph-and-Geometric-Learning/MindLLM Graph-and-Geometric-Learning/MindLLM Public

    This is the official implementation of ICML 2025 paper MindLLM: A Subject-Agnostic and Versatile Model for fMRI-to-Text Decoding.

    Python 16

  3. Graph-and-Geometric-Learning/Graph-and-Geometric-Learning.github.io Graph-and-Geometric-Learning/Graph-and-Geometric-Learning.github.io Public

    Official Repo for Graph-and-Geometric-Learning Lab's Homepage

    MDX 5 9

  4. blender/blender blender/blender Public mirror

    Official mirror of Blender

    C++ 17.2k 2.7k

  5. veh veh Public

    A fast, light-weight, cross-platform image viewer for command line users.

    Rust 5