I am a Management Information Systems student and a Software Engineer. Guided by the Architect-Hunter methodology, I focus on building and engineering robust software systems first to thoroughly understand how they operate, which gives me a solid foundation in both full-stack development and security research.
- π» Building full-stack web applications, backend APIs, and automation scripts.
- π Certified: Earned the Foundational C# Certification from freeCodeCamp in partnership with Microsoft.
- π Deeply studied the offensive security syllabi of OSCP, eCPPT, and eJPT v1/v2.
- οΏ½οΏ½οΏ½οΈ Developing indie games and interactive design projects using modern game engines and assets.
- Tech Stack: C#, .NET Core, Entity Framework Core, SQL Server.
- Architecture: Developed using a clean Repository Pattern with structured database entity modeling.
- Core Features: Complete doctor-patient scheduling lifecycle, highly optimized LINQ queries, and clean MVC/API routing.
- Leveraging C# within Unity to write clean game loops, handle state management, and optimize performance, while using tools like Blender and Moho for asset preparation.
