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Questions tagged [textures]

For questions about texture mapping, particularly using the Texture function.

2 votes
1 answer
108 views

I run it on version 13.0.1. Bellow are 50 polygons each of the same random texture. Rotating it by mouse is fast and flawless. <...
azerbajdzan's user avatar
  • 32.8k
0 votes
0 answers
64 views

Here we have all six faces of Cube[] with VertexTextureCoordinates -> Automatic. (run on version ...
azerbajdzan's user avatar
  • 32.8k
1 vote
1 answer
125 views

Copy code from here: Documentation of cube. Or the following (should be the same). ...
azerbajdzan's user avatar
  • 32.8k
4 votes
1 answer
197 views

High quality texture image was produced from matrix mat of dimension 640x640. When the texture is applied to a polygon (square) ...
azerbajdzan's user avatar
  • 32.8k
3 votes
2 answers
526 views

I know about PolarPlot, and I've found a few questions here about wrapping text, but is there a way to do this with an image similarly to how Photoshop's polar-...
Rain's user avatar
  • 768
0 votes
0 answers
78 views

I'm interested in using VertexTextureCoordinates in a GraphicsComplex but the behavior is unexpected so I'm looking for ...
smish's user avatar
  • 81
11 votes
1 answer
690 views

The function SurfaceAppearance provides a number of preset shaders for use in Graphics and ...
flinty's user avatar
  • 26.3k
7 votes
2 answers
391 views

I have been trying to test different textures for my Plot3D and stumbled upon these examples given in the MMA Documentation for ...
codebpr's user avatar
  • 3,028
4 votes
3 answers
243 views

Suppose I have the given Mathematica code, ...
codebpr's user avatar
  • 3,028
6 votes
3 answers
543 views

I am trying to get a 3D disk with gradient lighting that is darker at the center and gradually goes white at the edges. I managed to get the correct lighting but could not make it a circular shape ...
MMA13's user avatar
  • 5,650
6 votes
2 answers
141 views

I have a vector field, Pdt1 I am trying to use as the texture for a ParametricPlot3D plot. When I plot the vector field with the ...
valcofadden's user avatar
2 votes
0 answers
66 views

Question1: Does mathematica's supported 3d file format can import uv information such that we can split the model polygons and keep the texture? https://en.wikipedia.org/wiki/UV_mapping Question2: If ...
HyperGroups's user avatar
  • 8,669
0 votes
0 answers
96 views

The following code maps a parchment texture on a parametric surface: ...
Humberto José Bortolossi's user avatar
5 votes
0 answers
378 views

I made a Mercator map of the Earth like this: ...
Gragarian's user avatar
1 vote
0 answers
168 views

I have a 3D surface (specifically a sphere, if that makes things easier) and I am plotting the contours of a function over this surface using MeshFunction. I also ...
user366202's user avatar

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