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Questions tagged [directx]

DirectX is a set of multimedia APIs from Microsoft aimed primarily at game developers. Popular APIs within the DirectX collection include Direct3D, XInput, and XAudio.

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My understanding is that, in general, we can supply data to the GPU in some format (in D3D, as defined by DXGI_FORMAT_xxx) and it will be implicitly converted to ...
Benjamin's user avatar
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1 answer
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When employing texture arrays how does typically communicate the associated indices when rendering to batch as much work as possible per draw? The only approaches I can think of are: Supply texture ...
Benjamin's user avatar
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I'm decompiling a game's shaders with RenderDoc in an effort to understand them, and I encountered this segment: ...
Sir Teatei Moonlight's user avatar
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1 answer
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I have an effect that I want to only write to depth. commandList->OMSetRenderTargets(0, nullptr, FALSE, &m_mainDepthStencilDescriptorHandle.getCpuHandle()); ...
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I'm working on designing and animating the sky with a cubemap. The surfaces except for the "TOP" move in a way that follows each other. However, I could never figure out how to adapt the &...
cvaqabond's user avatar
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I'm encountering an issue in my Direct3D 9 application where horizontal lines appear at fixed 16-pixel intervals on a render target surface. Here's the setup: Environment: Direct3D 9, Windows, ...
Alex Veres's user avatar
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1 answer
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I have an arbitrary Clip Rectangle, ranging from -1 to 1 which was obtained by min/maxing vertices after projection. I want to cull triangles in a compute shader against this particular rectangle. ...
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I think I built my matrices wrong: ...
f1oating's user avatar
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1 answer
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I started studying DirectX recently and I'm developing an "game engine". For now I just want to draw a cube, but for some reason that I don't know why, it doesn't draw it at all. It's ...
RodX's user avatar
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I'm looking for a way to render html and css elements within an executable as an overlay. There are programs today made in electron such as Blitz or even the best known Discord. They do overlay within ...
robert's user avatar
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black4joss's user avatar
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Hoping someone might be able to offer some advice for an issue i am having. I am working on abit of a project, mainly for learning, which is loading and rendering graphics from an old mmorpg i used to ...
LogicalSE's user avatar
1 vote
0 answers
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I'm leaving a question because I ran into a problem while implementing screen space reflection. The way I do it is by sampling the position and normal map saved with deferred rendering, changing it to ...
user179368's user avatar
1 vote
2 answers
621 views

I'm building a C++ based game engine, and I have my ECS complete as well as some basic components for stuff like graphics & audio. However, I'm currently using a custom interface on top of SFML ...
Spencer Rosas-Gunn's user avatar
1 vote
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i need some help with mine vertexes. when i long story short when i implemented mine class for projection matrix. i got a shape that is not cube that i had. I have googled little bit and i find it out ...
mueoc mueoc's user avatar

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