How to Apply Software Design and Architecture Principles

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Summary

Applying software design and architecture principles means creating systems that are organized, maintainable, and resilient by following proven guidelines for structuring code and making decisions. These principles help developers build software that is easier to understand, adapt, and scale, no matter the project size or complexity.

  • Choose wisely: Select an architecture pattern or design principle that fits your project’s needs, considering factors like team skill, future goals, and how much the system will grow.
  • Keep it simple: Focus on clear, modular code that avoids unnecessary complexity, so the system is easier to update and troubleshoot.
  • Build for change: Use strategies like abstraction and separation of responsibilities to make adapting and expanding your software smoother over time.
Summarized by AI based on LinkedIn member posts
  • View profile for Brij kishore Pandey
    Brij kishore Pandey Brij kishore Pandey is an Influencer

    AI Architect & Engineer | AI Strategist

    715,784 followers

    After architecting systems for years, I've found these 6 architectural patterns consistently prove their worth in modern software development. 1️⃣ Layered Architecture (N-Tier) • Key Components:   - Presentation Layer (UI/UX)   - Business Layer (Logic/Rules)   - Persistence Layer (Data Access)   - Database Layer (Storage) • Best For: Enterprise applications with complex business rules • Advantages:   - Clear separation of concerns   - Easier maintenance and testing   - Enhanced code reusability • Real-world example: Traditional enterprise Java applications 2️⃣ Microservices Architecture • Core Principles:   - Small, independent services   - Own database per service   - REST/gRPC communication   - Containerization (Docker/Kubernetes) • Perfect For: Large-scale, cloud-native applications • Benefits:   - Independent scaling   - Technology diversity   - Improved fault isolation • Companies using it: Netflix, Amazon, Uber 3️⃣ Event-Driven Architecture • Components:   - Event producers   - Event channels   - Event consumers • Ideal For: Real-time applications and streaming services • Strengths:   - Loose coupling   - Real-time data processing   - Async communication • Use Cases: IoT systems, Trading platforms, Social media feeds 4️⃣ Client-Server Architecture • Structure:   - Centralized server   - Multiple clients   - Network communication • Best Suited For: Web applications and distributed systems • Advantages:   - Centralized data management   - Enhanced security   - Resource sharing • Examples: Web browsers, Email systems, File servers 5️⃣ Plugin-Based Architecture • Key Features:   - Core system   - Plugin interfaces   - Extension points • Perfect For: Extensible applications • Benefits:   - Easy functionality extension   - Third-party integration   - Modular development • Real Examples: WordPress, VS Code, Chrome Extensions 6️⃣ Hexagonal Architecture (Ports & Adapters) • Core Elements:   - Domain core   - Ports (interfaces)   - Adapters (implementations) • Ideal For: Complex domain applications • Advantages:   - Business logic isolation   - Framework independence   - Better testability • Implementation: Domain-Driven Design projects Key Takeaways: 1. No single pattern fits all - choose based on your specific needs 2. Consider factors like:    - Scale requirements    - Team expertise    - Maintenance overhead    - Development speed    - Future flexibility Tips: • Start simple - don't over-architect • Consider hybrid approaches when necessary • Focus on maintainability • Document architectural decisions • Plan for future scale Reflection Questions: - How do you decide which pattern to use for new projects? Would love to hear your experiences with these patterns!

  • View profile for Dr Milan Milanović

    Chief Roadblock Remover and Learning Enabler | Helping 400K+ engineers and leaders grow through better software, teams & careers | Author | Leadership & Career Coach

    272,323 followers

    𝗦𝗼𝗳𝘁𝘄𝗮𝗿𝗲 𝗔𝗿𝗰𝗵𝗶𝘁𝗲𝗰𝘁𝘂𝗿𝗲 𝗠𝗶𝗻𝗱 𝗠𝗮𝗽 Most “software architecture” advice fails for one reason. It jumps to tools before fundamentals. This mind map is the opposite. It’s how I explain architecture to senior engineers, tech leads, and CTOs when they ask: “What should I actually know?” 𝗛𝗲𝗿𝗲’𝘀 𝘁𝗵𝗲 𝗹𝗼𝗴𝗶𝗰 𝗯𝗲𝗵𝗶𝗻𝗱 𝗶𝘁 👇 𝟭. 𝗙𝗼𝘂𝗻𝗱𝗮𝘁𝗶𝗼𝗻𝘀 Architecture starts with trade-offs, constraints, and decisions. Not frameworks. If you skip this, every later choice is noise. 𝟮. 𝗥𝗲𝗾𝘂𝗶𝗿𝗲𝗺𝗲𝗻𝘁𝘀 Performance, scalability, reliability, security. These are design drivers, not checkboxes you add later. 𝟯. 𝗗𝗼𝗺𝗮𝗶𝗻 Sound systems reflect the domain, not the org chart or the latest trend. Boundaries matter more than layers. 𝟰. 𝗔𝗿𝗰𝗵𝗶𝘁𝗲𝗰𝘁𝘂𝗿𝗲 𝘀𝘁𝘆𝗹𝗲𝘀 Monoliths, microservices, event-driven, CQRS. Each solves a problem. None is a default answer. 𝟱. 𝗗𝗮𝘁𝗮 Storage models, consistency, transactions, and caching. Most system failures start here. 𝟲. 𝗗𝗶𝘀𝘁𝗿𝗶𝗯𝘂𝘁𝗶𝗼𝗻 Messaging, APIs, retries, idempotency. Every network hop adds cost. Pay it only when needed. 𝟳. 𝗖𝗹𝗼𝘂𝗱 & 𝗶𝗻𝗳𝗿𝗮 Not architecture by itself. Bad design scales failure faster. 𝟴. 𝗦𝗲𝗰𝘂𝗿𝗶𝘁𝘆 You can’t patch them in later without pain. 𝟵. 𝗗𝗲𝗹𝗶𝘃𝗲𝗿𝘆 CI/CD, deploy strategies, migrations. Architecture that can’t evolve will rot. 𝟭𝟬. 𝗢𝗯𝘀𝗲𝗿𝘃𝗮𝗯𝗶𝗹𝗶𝘁𝘆 If you can’t see it, you can’t operate it. 𝟭𝟭. 𝗣𝗿𝗼𝗰𝗲𝘀𝘀 Conway’s Law is always on. Pretending otherwise is expensive. 𝟭𝟮. 𝗣𝗿𝗮𝗰𝘁𝗶𝗰𝗲 You get better by doing, reviewing, and revisiting decisions.

  • 10 Design Principles from My Journey to Scale In my career of scaling large complex systems, the 10 principles I've learned have been hard-won through countless challenges and moments of breakthrough. 1. Control Plane and Data Plane Separation: Decouple management interfaces from data processing pathways, enabling specialized optimization of read and write operations while improving system clarity and security. 2. Events as First-Class Citizens: Treat data mutations, metrics, and logs as immutable events, creating a comprehensive system behavior narrative that enables powerful traceability and reconstruction capabilities. 3. Polyglot Data Stores: Recognize that different data types require unique storage strategies. Select datastores based on specific security, consistency, durability, speed, and querying requirements. 4. Separate Synchronous APIs from Asynchronous Workflows: Distribute responsibilities across different servers and processes to maintain responsiveness and handle varied workload characteristics effectively. 5. Map-Reduce Thinking: Apply divide-and-conquer strategies by decomposing complex workflows into manageable, parallelizable units, enabling horizontal scaling and computational efficiency. 6. Immutable Data and Idempotent Mutations: Make data unchangeable and ensure mutations are repeatable without side effects, gaining predictability and comprehensive change tracking through versioning. 7. Process-Level Scaling: Scale at the process or container level, providing clearer boundary semantics, easier monitoring, and more reliable failure isolation compared to thread-based approaches. 8. Reusable Primitives and Composition: Build modular, well-understood components that can be flexibly combined into larger, more complex systems. 9. Data as a Product: Shift perspective to view data as a long-term asset, recognizing its potential beyond immediate application context, especially with emerging machine learning and big data technologies. 10. Optimize What Matters: Focus on strategic improvements by measuring and addressing top customer pain points, avoiding premature optimization. These principles represent more like a philosophy of system design that helped me navigate complexity while seeking elegant solutions. They often transform seemingly impossible challenges into scalable, resilient architectures. In coming weeks, I will try to talk about each one of them, with stories how I learned them in hard ways.

  • View profile for Ashish Pratap Singh

    Founder @ AlgoMaster.io | YouTube (250k+) | Prev @ Amazon

    241,224 followers

    S.O.L.I.D principles explained with examples: 𝐒: 𝐒𝐢𝐧𝐠𝐥𝐞 𝐑𝐞𝐬𝐩𝐨𝐧𝐬𝐢𝐛𝐢𝐥𝐢𝐭𝐲 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 (𝐒𝐑𝐏) - A class should have one, and only one, reason to change. Example: A UserManager class that handles user authentication, user profile management, and sending email notifications violates SRP because it has multiple responsibilities. To fix this, we can separate these responsibilities into different classes: UserAuthenticator, UserProfileManager, and EmailNotifier. 𝐎: 𝐎𝐩𝐞𝐧/𝐂𝐥𝐨𝐬𝐞𝐝 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 (𝐎𝐂𝐏) - Software entities (classes, modules, functions, etc.) should be open for extension but closed for modification. Example: Modifying a ShapeCalculator class every time you add a new shape violates OCP. To fix this, use a Shape base class with specific shape classes (e.g. Rectangle, Triangle). Now you can add new shapes without changing the original calculator code. 𝐋: 𝐋𝐢𝐬𝐤𝐨𝐯 𝐒𝐮𝐛𝐬𝐭𝐢𝐭𝐮𝐭𝐢𝐨𝐧 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 (𝐋𝐒𝐏) - Objects of a superclass should be replaceable with objects of its subclasses without affecting the correctness of the program. Example: A bicycle class derived from base class Vehicle shouldn't have a start_engine method – this breaks LSP that child classes should work seamlessly in place of their parent class. To fix this, use a general start method in the Vehicle class. Now, instances of Car and Bicycle can be safely substituted for instances of Vehicle without any unexpected behavior or errors. 𝐈: 𝐈𝐧𝐭𝐞𝐫𝐟𝐚𝐜𝐞 𝐒𝐞𝐠𝐫𝐞𝐠𝐚𝐭𝐢𝐨𝐧 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 (𝐈𝐒𝐏) - Clients should not be forced to depend on interfaces they don't use. Example: Imagine a MediaPlayer interface forcing all players to handle both audio and video, even if unnecessary. This violates ISP. To fix this, create smaller interfaces like AudioPlayer and VideoPlayer. This way, classes only implement what they need, improving code flexibility and avoiding unnecessary dependencies. 𝐃: 𝐃𝐞𝐩𝐞𝐧𝐝𝐞𝐧𝐜𝐲 𝐈𝐧𝐯𝐞𝐫𝐬𝐢𝐨𝐧 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 (𝐃𝐈𝐏) - High-level modules should not depend on low-level modules; both should depend on abstractions. Example: Consider an EmailService class that directly depends on a concrete GmailClient class. This violates DIP. To fix this, introduce an EmailClient interface. Now, both EmailService and specific providers (GmailClient, OutlookClient, etc.) depend on the abstraction, making your code adaptable to different email providers. Read the full article (with code): https://lnkd.in/dNZsRxQ6

  • View profile for Mayank A.

    Follow for Your Daily Dose of AI, Software Development & System Design Tips | Exploring AI SaaS - Tinkering, Testing, Learning | Everything I write reflects my personal thoughts and has nothing to do with my employer. 👍

    170,613 followers

    Software Design Principles Great software isn't just about making things work, it's about creating systems that are maintainable, scalable, and resilient. These fundamental design principles guide developers toward writing better code. 1./ 𝐊𝐈𝐒𝐒 (𝐊𝐞𝐞𝐩 𝐈𝐭 𝐒𝐢𝐦𝐩𝐥𝐞, 𝐒𝐭𝐮𝐩𝐢𝐝) ➟ The most elegant solutions are often the simplest. ➟ Avoid unnecessary complexity, keep code clear and concise, and focus on essential features. Remember that code is read far more often than it's written. 2./ 𝐃𝐑𝐘 (𝐃𝐨𝐧'𝐭 𝐑𝐞𝐩𝐞𝐚𝐭 𝐘𝐨𝐮𝐫𝐬𝐞𝐥𝐟) ➟ Every piece of knowledge in a system should have a single, unambiguous representation. 3./ 𝐘𝐀𝐆𝐍𝐈 (𝐘𝐨𝐮 𝐀𝐢𝐧'𝐭 𝐆𝐨𝐧𝐧𝐚 𝐍𝐞𝐞𝐝 𝐈𝐭) ➟ Resist implementing features "just in case." ➟ Build what's needed today. 4./ 𝐒𝐎𝐋𝐈𝐃 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞𝐬 the backbone of object-oriented design: ➟ Single Responsibility - Classes should do one thing well ➟ Open/Closed - Open for extension, closed for modification ➟ Liskov Substitution - Subtypes must be substitutable for their base types ➟ Interface Segregation - Many specific interfaces beat one general interface ➟ Dependency Inversion - Depend on abstractions, not concrete implementations 5./ 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 𝐨𝐟 𝐋𝐞𝐚𝐬𝐭 𝐀𝐬𝐭𝐨𝐧𝐢𝐬𝐡𝐦𝐞𝐧𝐭 ➟ Software should behave as users expect. ➟ Consistency in terminology, conventions, and error messages creates intuitive experiences. 6./ 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 𝐨𝐟 𝐌𝐨𝐝𝐮𝐥𝐚𝐫𝐢𝐭𝐲 ➟ Well-defined, independent modules make systems easier to understand, maintain, and test. 7./ 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 𝐨𝐟 𝐀𝐛𝐬𝐭𝐫𝐚𝐜𝐭𝐢𝐨𝐧 ➟ Hide implementation details to reduce cognitive load. ➟ Users of your code shouldn't need to know how it works internally, just how to use it. 8./ 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 𝐨𝐟 𝐄𝐧𝐜𝐚𝐩𝐬𝐮𝐥𝐚𝐭𝐢𝐨𝐧 ➟ Protect the internal state of objects from external manipulation. ➟ This creates more robust systems by preventing unexpected side effects. 9./ 𝐏𝐫𝐢𝐧𝐜𝐢𝐩𝐥𝐞 𝐨𝐟 𝐋𝐞𝐚𝐬𝐭 𝐊𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 (𝐋𝐚𝐰 𝐨𝐟 𝐃𝐞𝐦𝐞𝐭𝐞𝐫) ➟ Components should have limited knowledge of other components. ➟ This "need-to-know basis" approach creates more modular, flexible systems. 10./ 𝐋𝐨𝐰 𝐂𝐨𝐮𝐩𝐥𝐢𝐧𝐠 & 𝐇𝐢𝐠𝐡 𝐂𝐨𝐡𝐞𝐬𝐢𝐨𝐧 ➟ Minimize dependencies between modules while ensuring each module has a clear, unified purpose. ➟ This balance makes systems more maintainable and adaptable. You’d probably agree, It's easy to nod along with design principles when reading them, but much harder to catch when drifting away from them in real code. That's where tools like CodeRabbit can be valuable. During pull requests, it identifies potential issues that developers might overlook, such as unnecessary complexity or signs of tight coupling, without being intrusive or slowing down the development process. Understand, these tools don't replace human judgment but provide an additional layer of verification that can help maintain code quality over time.👊 coderabbit.ai

  • View profile for Aditya Santhanam

    Founder | Building Thunai.ai

    9,666 followers

    Innovation isn't about chasing the next shiny tool. It's about building systems that outlive the hype cycle. You can chase every new framework that drops... Or you can architect something that actually scales. It all starts with the principles you choose to follow, And the discipline you bring to implementation. 🚫 Trend-driven development is fragile and short-lived. ✅ Principle-based systems are resilient and proven. Future-proof architecture compounds over time making your: 🧘 Codebase easier to maintain. 🔪 Decisions clearer under pressure. ⭐️ Team more productive across every sprint. Technical debt, not features, is your biggest liability. Instead of wasting cycles rebuilding from scratch, Invest in these 9 principles for lasting systems: 1. Design for change, not for current requirements. ↳ Tomorrow's pivot shouldn't require a rewrite. ↳ Build abstractions that flex with business needs. ↳ Avoid hardcoding assumptions about today's reality. 2. Prioritise observability from day one. ↳ You can't fix what you can't see. ↳ Logs, metrics, and traces aren't optional extras. ↳ Production issues reveal themselves when you're watching. 3. Write code that explains itself. ↳ Your future self will thank you at 2am. ↳ Comments age poorly, clear naming doesn't. ↳ Complexity should live in the problem, not the solution. 4. Test the behaviour, not the implementation. ↳ Tests should survive refactoring. ↳ Brittle tests kill momentum faster than no tests. ↳ Focus on what the system does, not how it does it. 5. Decouple early, integrate carefully. ↳ Tight coupling is technical debt in disguise. ↳ Services should communicate, not depend. ↳ Boundaries today prevent rewrites tomorrow. 6. Automate the repetitive, document the critical. ↳ Humans make poor robots. ↳ Automation scales, manual processes don't. ↳ Save mental energy for problems that need creativity. 7. Choose boring technology for core systems. ↳ Stability compounds, experimentation costs. ↳ Proven beats cutting-edge for infrastructure. ↳ Innovation belongs in your product, not your database. 8. Build for the team you'll have, not the one you want. ↳ Clever code creates bottlenecks. ↳ Complexity should match team capability. ↳ Simple systems scale with junior developers. 9. Measure what matters, ignore vanity metrics. ↳ Track outcomes, not activity. ↳ Lines of code mean nothing. ↳ User impact and system reliability tell the real story. The systems that survive don't just launch well. They're built on principles that outlast trends... And become the foundation others build on. ♻️ Repost to help your network build better systems. And follow Aditya for more.

  • View profile for Nitin Gupta

    5G & O-RAN Architect | Teaching 44K+ Engineers to Master 5G NR, O-RAN & AI-RAN | Linkedin Personal Branding Expert

    44,880 followers

    How to Learn Software Architecture Patterns Here’s a step-by-step approach to learning the 6 software architecture patterns effectively: 1️⃣ Layered Architecture (N-Tier) Steps to Learn: 📖 Read Fundamentals: Learn about separation of concerns and layer responsibilities. Books: “Patterns of Enterprise Application Architecture” by Martin Fowler. 🛠️ Practice: Build a basic CRUD web app using frameworks like: Java (Spring Boot) .NET Core Python (Django) 🔍 Case Study: Analyze the architecture of traditional enterprise apps. 2️⃣ Microservices Architecture Steps to Learn: 📚 Understand Principles: Study service independence, REST/gRPC APIs, and containerization. Courses: Microservices on Coursera or Udemy. 🛠️ Hands-On Practice: Use Spring Boot, Node.js, or Go to create small services. Deploy on Docker and orchestrate with Kubernetes. 🔗 Recommended Tools: Service Meshes: Istio, Linkerd. Logging and Monitoring: ELK Stack, Prometheus. 3️⃣ Event-Driven Architecture Steps to Learn: 📖 Study Core Concepts: Learn about producers, consumers, and message brokers. Books: “Designing Data-Intensive Applications” by Martin Kleppmann. 🛠️ Get Practical: Use event streaming tools like Kafka, RabbitMQ, or AWS SNS/SQS. Build a real-time app (e.g., chat system, stock price tracker). 🌍 Real-World Use Cases: Study IoT platforms and social media APIs. 4️⃣ Client-Server Architecture Steps to Learn: 📚 Grasp Fundamentals: Understand HTTP, RESTful APIs, and TCP/IP protocols. Books: “HTTP: The Definitive Guide” by David Gourley. 🛠️ Implement Projects: Create a client-server system: Frontend: React, Angular. Backend: Node.js, Java, or Python Flask. 📍 Testing Tools: Use Postman or Swagger for API testing. 5️⃣ Plugin-Based Architecture Steps to Learn: 📖 Understand Concepts: Learn about extensibility and modular systems. Books: “Clean Architecture” by Robert C. Martin. 🛠️ Practice Plugins: Build plugins for WordPress, VS Code, or Chrome. Explore plugin-based frameworks like MERN or MEVN stack. 🔍 Explore Examples: Study plugins/extensions in apps you use daily. 6️⃣ Hexagonal Architecture (Ports & Adapters) Steps to Learn: 📖 Study Fundamentals: Understand domain-driven design and dependency inversion. Books: “Domain-Driven Design” by Eric Evans. 🛠️ Build a Project: Use frameworks like Spring Boot or NestJS to implement adapters and interfaces. 🧪 Test Applications: Write unit tests for domain logic, ensuring framework independence. 💡 Pro Tip: Focus on solving real-world problems using these architectures. The best way to master them is through building and iterating on projects. Let me know if you'd like resources or project ideas for a specific architecture! 😊

  • View profile for Raul Junco

    Simplifying System Design

    137,017 followers

    35 practical thoughts on system design Core Principles 1. Every system is a trade-off -> you never get speed, cost, and simplicity all at once. 2. Latency compounds -> every millisecond added across layers adds up to user pain. 3. Scalability ≠ performance -> one handles growth, the other handles speed. 4. Read vs. write paths -> scaling each requires completely different strategies. 5. Design for change, not perfection -> requirements will shift. Databases & Storage 6. Indexes are levers -> high-selectivity columns are worth indexing, low ones often aren’t. 7. Replication helps reads, partitioning helps writes -> don’t confuse the two. 8. Dual writes are a lie -> without coordination, you will see drift. 9. Event stores > queues (sometimes) -> better traceability, worse simplicity. 10. Cache invalidation is still the hardest problem -> freshness vs. performance is the eternal fight. Reliability & Consistency 11. Idempotency saves you -> retries without it will hurt. 12. Fail fast, fail loud -> silent failures sink systems. 13. Eventual consistency is a feature -> not a bug, but only if the business allows it. 14. Conflict resolution in active-active is business logic, not infra. 15. Durability isn’t free -> syncing across regions has cost and latency. Architecture Patterns 16. Microservices are an org structure, not a tech goal. 17. Monolith first, modular second, microservices last -> don’t jump too early. 18. Choreography scales, orchestration simplifies -> pick based on team maturity. 19. Serverless buys you focus, costs you control. 20. Queues don’t remove work, they smooth it. Observability & Operations 21. Tracing > logging -> logs tell you “what”, traces tell you “why”. 22. Metrics rot without ownership -> measure what someone actually uses. 23. Retries without backoff = DDoS on yourself. 24. Dead-letter queues aren’t optional -> every system has poison messages. 25. Levers > knobs -> design quick kill switches and controls to contain blast radius. Performance & Cost 26. Optimize the hot path, not the cold path. 27. Most bottlenecks live in the database, not the code. 28. Horizontal scaling beats vertical scaling ->until coordination kills it. 29. Warm caches mask bad queries -> measure against cold starts too. 30. The cheapest resource is disk, the most expensive is time. People & Process 31. The best architecture dies without documentation. 32. System design reviews aren’t about diagrams, they’re about trade-offs. 33. Small PRs are for speed, big PRs are for context -> balance both. 34. A senior engineer’s role in design is asking the uncomfortable “what if”. 35. No design survives first contact with production -> but good ones bend instead of break. Want to sharpen your instincts with daily practice? Check out joinenginuity.com One system design question every day, with streaks, badges, and leaderboards, and a dashboard to keep you sharp. Enjoy the rabbit hole!

  • View profile for Anshul Chhabra

    Senior Software Engineer @ Microsoft | Follow me for daily insights on Career growth, interview preparation & becoming a better software engineer.

    64,724 followers

    This is the exact framework I used to answer system design questions in interviews at Microsoft, Google, Walmart & 5 other MAANG+ companies. I landed at Microsoft, and 6 years later, I still use these principles when designing systems at scale. 1️⃣ Define the Problem First → Don't jump into design, ask the right questions first. → Define scale, trade-offs (latency vs. consistency vs. cost), and scope. 2️⃣ Explain It Like You Would to a Junior Engineer → Break it down step-by-step before diving into databases or scaling. → Keep it simple first, complexity comes later. 3️⃣ Deep Dive Where It Matters → Focus on key areas: scaling, availability, real-time processing. → Don't waste time on unnecessary details. 4️⃣ Identify Bottlenecks Early → What breaks first? Single points of failure? Traffic spikes? → Address issues before your interviewer asks. 5️⃣ Summarize Trade-offs Like a Pro → Justify design choices, why this DB, why this architecture? → Show that you think like an architect, not just a coder. (I’ve written a detailed version of this framework, here’s the link, go read and apply it ↓) https://lnkd.in/dSHZZM6e

  • View profile for Rajya Vardhan Mishra

    Engineering Leader @ Google | Mentored 300+ Software Engineers | Building high-performance teams | Tech Speaker | Led $1B+ programs | Cornell University | Lifelong learner driven by optimism & growth mindset

    113,063 followers

    In the last 15 years, I’ve interviewed 800+ software engineers at Google, Microsoft, Paytm, Amazon, and various startups. Here is the best step-by-step approach I can give you to solve problems in system design interviews (My DMs are always flooded with this particular question) 1. Write clear functional requirements  ∟ Only note the *must-have* features. Don’t waste time on extra use cases; get agreement from the interviewer on these before moving forward. 2. List out non-functional requirements  ∟Think about scale, latency, uptime, and security, but make them specific. For example, instead of “highly available,” say “needs 99.9% uptime.” 3. Define your APIs  ∟Write down the main APIs (external and internal) needed for these requirements. You can stick to simple REST endpoints or just function signatures. 4. Estimate numbers, don’t skip this step   ∟Ask about user base, QPS (queries per second), data storage, etc. Use rounded numbers for quick calculations and to justify every design choice. 5. Draw a basic architecture diagram  ∟Map out the major building blocks: client, load balancer, backend services, databases. Don’t worry about details yet, just create the foundation. 6. Identify obvious bottlenecks and single points of failure  ∟Look at your architecture and call out the weakest links, whether it’s the database, load balancer, or external dependencies. 7. Refine the design by addressing the core challenges  ∟Based on your bottlenecks, propose concrete solutions, add replication, sharding, caching, or backup systems as needed. 8. Share the improved diagram and walk through your changes  ∟Redraw the diagram with your new fixes. Explain how each change tackles a specific problem you just discussed. 9. Revisit every requirement, functional and non-functional  ∟Double-check that your final design meets all the earlier requirements. If anything’s missing, address it before wrapping up. 10. Summarize trade-offs and open questions  ∟Finish by clearly stating what you prioritized (e.g., consistency vs. availability), what you might improve with more time, and ask if the interviewer wants to dive deeper into any area. 💡 Save this for your next interview prep!

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