Project-Based Learning Design

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Summary

Project-Based Learning Design is an approach where students gain knowledge and skills by working on real-world projects, making learning more hands-on, engaging, and meaningful. This method focuses on collaborative problem-solving, connecting academic subjects, and creating practical products that reflect genuine understanding.

  • Clarify the purpose: Present clear project goals and show students how different subjects connect to help them grasp the bigger picture and build excitement about their work.
  • Streamline the experience: Remove unnecessary elements so that every aspect of the project encourages critical thinking and problem-solving, keeping students challenged but not overwhelmed.
  • Get hands-on: Involve students in designing, building, and reflecting on their projects to help them learn skills that textbooks and simulations cannot provide.
Summarized by AI based on LinkedIn member posts
  • View profile for Srishti Sehgal

    Founder, Field | I help L&D teams ship programs that actually land. Learning Experience Design, without the jargon.

    11,878 followers

    When was the last time you asked yourself "What can I add to this learning experience?" You're asking yourself the wrong question. I learned this the hard way when designing a leadership program for first-time managers. My first iteration on paper was packed with content: video lectures, case studies, role-play scenarios, reflection exercises, peer discussions, and multiple assessments. I was proud of how comprehensive it was. Then I realised the harsh truth: these managers do not have so much time. If I were to get this program live, no one would finish it. I needed to simplify it - A LOT. The best learning designs aren't built up. They're stripped down. 🧩 The Jenga Strategy Now I design everything by "designing to the breaking point" - removing elements one by one like Jenga blocks until the tower wobbles, then adding back just enough to prevent collapse. That wobble zone is where the real learning happens. I took a radical approach: no instructors, no videos, no perfect examples. I removed element after element until we had just 4 things: - Real-world case studies - Peer feedback loops - Weekly mentor check-ins - Actionable tools to apply in their context The result? We had a ~90% completion rate! ✅ WHAT WORKS: Removing instructions until learners must think critically Cutting content to create productive struggle Eliminating scaffolding to promote problem-solving ❌ WHAT DOESN'T: Endless resources "just in case" someone needs them Over-explaining that robs learners of discovery Perfect examples that discourage experimentation Your best learning designs aren't the ones with the most elements. They're the ones where every single element earns its place by driving real results. The next time you're designing a learning experience, don't ask "What else can I add?" Ask "What else can I take away before it breaks?"

  • View profile for Alison Ya-Wen Yang

    MYP Coordinator @ ESF Discovery College | Curriculum Development | Learning Facilitator

    8,633 followers

    𝗠𝗮𝗸𝗶𝗻𝗴 𝗜𝗻𝘁𝗲𝗿𝗱𝗶𝘀𝗰𝗶𝗽𝗹𝗶𝗻𝗮𝗿𝘆 𝗟𝗲𝗮𝗿𝗻𝗶𝗻𝗴 𝗩𝗶𝘀𝗶𝗯𝗹𝗲 (𝗮𝗻𝗱 𝗮 𝗯𝗶𝘁 𝗺𝗼𝗿𝗲 𝗲𝘅𝗰𝗶𝘁𝗶𝗻𝗴) Here’s the challenge with interdisciplinary learning: students often 𝘥𝘰 𝘵𝘩𝘦 𝘸𝘰𝘳𝘬, but they don’t always 𝘴𝘦𝘦 𝘵𝘩𝘦 𝘣𝘪𝘨𝘨𝘦𝘳 𝘴𝘵𝘰𝘳𝘺 of what they’re learning across subjects. This year, I’m trying a different approach. Instead of keeping our IDU plans “teacher-facing,” we’re sharing 𝗜𝗻𝘁𝗲𝗿𝗱𝗶𝘀𝗰𝗶𝗽𝗹𝗶𝗻𝗮𝗿𝘆 𝗟𝗲𝗮𝗿𝗻𝗶𝗻𝗴 𝗣𝗼𝘀𝘁𝗲𝗿𝘀 with students upfront. It not because a poster changes learning, but because 𝘤𝘭𝘦𝘢𝘳, 𝘴𝘵𝘶𝘥𝘦𝘯𝘵-𝘧𝘳𝘪𝘦𝘯𝘥𝘭𝘺 𝘧𝘳𝘢𝘮𝘪𝘯𝘨 helps students understand the project, see how subjects connect, and feel more excited to get started. I used 𝗚𝗲𝗺𝗶𝗻𝗶 to create a set of posters for our MYP interdisciplinary units and framed each one as a short, project-based learning challenge where students collaborate to solve a problem or address an issue connected to the community. Each poster is designed to help students quickly grasp:  • What the project is  • What problem they’re exploring  • What product they’re creating  • How knowledge and skills from different subjects come together to make that possible My hope is simple: if students can see the “why,” the “how,” and the “so what” from day one, they’ll show up with more ownership, better questions, and a stronger sense of purpose. "𝘞𝘩𝘦𝘯 𝘱𝘦𝘰𝘱𝘭𝘦 𝘢𝘳𝘦 𝘤𝘭𝘦𝘢𝘳 𝘰𝘯 𝘸𝘩𝘢𝘵 𝘵𝘩𝘦𝘺’𝘳𝘦 𝘥𝘰𝘪𝘯𝘨 𝘢𝘯𝘥 𝘸𝘩𝘺, 𝘮𝘰𝘵𝘪𝘷𝘢𝘵𝘪𝘰𝘯 𝘴𝘵𝘰𝘱𝘴 𝘣𝘦𝘪𝘯𝘨 𝘴𝘰𝘮𝘦𝘵𝘩𝘪𝘯𝘨 𝘺𝘰𝘶 𝘩𝘢𝘷𝘦 𝘵𝘰 ‘𝘤𝘳𝘦𝘢𝘵𝘦’.” #IBMYP #MYP #InterdisciplinaryLearning #PBL #StudentAgency #AIinEducation #EdTech #CurriculumDesign

  • View profile for Loni Bergqvist

    Transforming schools with projects, passion and purpose.

    10,766 followers

    If we want teachers to design learning that's real-world, meaningful and hands-on, we need to radically re-think Professional Development for teachers. Here are 3 ideas to shake-up your PD in August before school starts: #1: For real-world connection: Partner with 3-4 non-profit groups in your community. For a 1/2 day, send your teachers out. Have them volunteer with the groups. Learn what they're about and build relationships. For the 1/2 half, teachers create a presentation for their colleagues about how the organisation could be integrated into project-design, exhibition spaces or learning experiences for kids. Outcome: knowledge of local organizations combating local issues. Contact people within these organizations. Easier real-world integration learning. BONUS: Invite guests from other local community organizations during your ongoing PD over the year to give 1 hour presentations about their mission and what they do. #2: For subject-relevance: Partner with local companies that are integrating academic learning into what they do. Send your English teachers to a publishing company or the local newspaper. Send your science teachers to the bio-tech company in the next town. Send your math teachers to visit engineers. Use 1/2 the day to visit these places, talk about the real processes they use academic learning in. For the 1/2 have of the day, teachers work in their subject groups to dive deep into how their subjects can be connected to real careers in project design. Outcome: experience for how subject learning is used in content and processes outside of school. Relationships with professionals who can be experts for kids, projects that support kids to become writers, scientists, mathematicians, engineers, etc. #3: For MAKING: Use what teachers have planned for the first project of the year and spend 1/2 of the day having your teachers MAKE the product they want their students to make. Want kids to make a film? Go out and make a film. Portrait drawing? Draw it. Use 1/2 of the day de-constructing the making process. What steps are necessary? What supports are necessary for kids? Use this experience to help understand better planning for Project-Based Learning. Outcome: More scaffolding for kids in the making process. Creating frames to give freedom and allowing for more student-driven work that is high-quality and integrating a "learning by doing" experience in PBL. BONUS: Make this a regular part of project planning. From the wise words of Jeffrey Robin: Do the project yourself, first. Basically, get teachers OUT. Move PD from academic learning and into experiential learning. We cannot expect teaching for kids to change unless we change how teachers are learning. Need help? Reach out. info@imagineif.dk 📸 : 2023: Lynghede School partnering with Kongernes Jelling where teachers became students and used the museum to create a whole-staff theater performance in one day. #pbl #projectbasedlearning

  • View profile for Jason Gulya

    Exploring the Connections Between GenAI, Alt Assessment, and Teaching Process (Book Forthcoming from Oklahoma UP) | Professor of English and Communications | Keynote Speaker | Mentor for AAC&U’s AI Institute

    42,325 followers

    Here’s the game plan for disrupting the transactional model of education. First, I’ve been researching and writing a lot about this model of education. These are its essential moves. 1️⃣ Students create educational products. 2️⃣ Students trade in those products for grades. 3️⃣ Students trade in those grades for degrees and certificates. 4️⃣ Students trade in those degrees and certificates for jobs. I’m only going to focus on 1 and 2, because those are in my immediate focus. So, here’s the plan. ***** 1. Attack the idea behind educational products. Design assignments that privilege process as much as process. This means no one-and-done and two-and-one assignments. Lean towards process-folios, Project-Based Learning assignments that document process, and regular reflection. Redesign assessment around this ideas. Assess clusters (which include a multi-step process) rather than single assignments. —— 2. De-emphasize points and percentages Use Specifications grading instead of traditional grading. This means setting a baseline for achieving a B, based on work and effort. Assignments will be assessed on a Complete/Incomplete system, encouraging students to try again as they practice skills. Students will also regularly self-assess, and that self-assessment will be the foundation of our conversation about what they’ve learned.

  • View profile for Udayakumar Pandurangan

    Director of Engineering @ Oracle | Ad, Retail, Enterprise, Cloud, GPU Tech | AI/GenAI Architect | Big/Fast Data Architect | Full Stack | ex-Apple | ex-Walmart | ex-Yahoo | ex-Scientist

    1,592 followers

    Spider's silk is 5x stronger than steel. Natural training at its core! Traditional programs graduate 89% of engineers who've never touched real materials. Rather these students built 10 structures in 6 months using nature's blueprints. 𝗧𝗵𝗲 𝗧𝗿𝗮𝗱𝗶𝘁𝗶𝗼𝗻𝗮𝗹 𝗔𝗽𝗽𝗿𝗼𝗮𝗰𝗵: ↳ Theoretical calculations on whiteboards ↳ Computer simulations without context ↳ Zero hands-on building experience ↳ Graduates who design what can't be built 𝗧𝗵𝗲 ��𝗮𝗺𝗽𝗶𝗻𝗴 𝗛𝗼𝘂𝘀𝗲 👉 Students design, budget and physically construct structures. 👉 Every beam they place teaches load distribution. 👉 Every joint they weld reveals material behavior. 👉 Every budget overrun teaches project economics. 𝗧𝗵𝗲 𝗦𝗸𝗶𝗹𝗹𝘀 𝗣𝗶𝗽𝗲𝗹𝗶𝗻𝗲 𝗥𝗲𝗮𝗹𝗶𝘁𝘆: ↳ Structural analysis through physical feedback ↳ Project management with real deadlines ↳ Cross-functional team collaboration ↳ Resource optimization under constraints ↳ Rapid prototyping and iteration cycles The wisdom flows both ways. When students build in harmony with the landscape, they absorb lessons no simulation can teach. Companies report these graduates solve problems 60% faster - they've learned to think like nature's master builders. 𝗪𝗵𝗲𝗿𝗲 𝗜𝗻𝗻𝗼𝘃𝗮𝘁𝗶𝗼𝗻 𝗠𝗲𝗲𝘁𝘀 𝗘𝗮𝗿𝘁𝗵: Each camping house becomes a living laboratory. Students learn to read the land's story - how wind shapes design, how water flows direct foundation work, how sunlight transforms spaces. They're not just building structures - they're crafting relationships between humans and habitat and meaningful relationships which are valued. 𝗡𝗮𝘁𝘂𝗿𝗲'𝘀 𝗠𝗮𝘁𝗵𝗲𝗺𝗮𝘁𝗶𝗰𝘀: 1 hands-on project = 3 semesters of theory come alive 10 structures built = a new generation of earth-conscious innovators 100 programs blooming = an engineering revolution rooted in nature's wisdom Thoughts? Share in comments.

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