Why blocking in stepped mode saves time and sanity

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Animation Pro Tip #122 Stop polishing garbage. Block in stepped mode first. Do you know what the fastest way to waste hours in animation is? Yup! Jumping straight into splined curves before your timing and poses are locked. This workflows saves countless hours and every professional animator knows: - Start in stepped/pose-to-pose mode. - Get your key poses reading clearly. - Nail the timing. Make sure the performance actually works. - Get it approved. Then switch to spline and polish. 🤷🏾♂️Wondering Why it works? This is it: • Timing changes = dragging a pose, not redoing 50 in-betweens • Weak poses can’t hide behind smooth motion • Directors see exactly what they’re approving • You’re solving performance problems, not wrestling curves Your blocking is your blueprint. If the foundation is broken, polishing just makes it smooth garbage. The animators who skip blocking? They’re the ones tweaking splines at 3am wondering why nothing feels right. Perfect your poses. Lock your timing. Get approval. Then make it beautiful. This isn’t a beginner tip; it’s how professionals stay sane and keep deadlines. Block stepped. Spline later. Make it work with less. Stay animated and keep the story at the heart, guys✌🏾 #animation #animationtips #motiongraphics #3danimation #animatingwithselormx #characteranimation #maya #blender #animationworkflow #animators #animatorlife #steppedkeys #posetopose #blockingtips #animationprocess #animationadvice #vfx #3dartist #characteranimator #animationindustry #productionworkflow #mayaanimation #blenderanimation #animationmentor #keystudio #animationtechnique #mograph #motiondesigner #learnanimation #animationcommunity #digitalanimation

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