This week, we had a fun Design Better AMA with Figma's Noah Levin, VP of Design. In this conversation, Noah demo’d some of Figma’s newest tools and featured, and we discussed topics including: -Hiring and scaling design teams in the AI age -Emerging trends in design -Career growth for junior UX designers -Fostering better designer-developer collaboration -Improving table design workflows in Figma -AI's impact on design and development roles -Support for print-focused workflows -Staying up to date with Figma tools and features -Lessons from designing the new Figma You can catch the recording here: https://lnkd.in/gXBbBntR
AMA with Figma's Noah Levin on design trends and tools
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I’ve been exploring UI/UX design through Figma to understand UX design best practices. It’s easy to see design as a combination of visual elements and while that’s true, there’s a lot of logic, structure, and user behaviour considerations that come into play. I started a UI/UX course last week and learned about concepts like layout grids, auto layout, and responsive constraints for Software interfaces. I noticed that components, variants, and style tokens bring the same modular principles we use in engineering: reusability, scalability, and maintainability. As a Software engineer, I’ve always built software with accessibility in mind, but it’s great to see how deeply it’s embedded into the design phase itself with features like proper colour contrast, keyboard navigation, and ARIA attributes aiming to improve UX for people using assistive technologies like screen readers. It’s safe to say I’ve gained a fresh perspective and a reminder that inclusive design is as much about empathy as it is about implementation. UI/UX design bridges creativity and logic, turning ideas into usable experiences. Good design systems and Software development rely on hierarchies and patterns that keep products cohesive as they evolve. Cheers to the Bring Your Own Laptop Team and Udemy Team. #UIUX #UXResearch #Accessibility #ProductDesign
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💥 When Developers Open My Figma File We, designers, see organized chaos. Developers see a new dimension of pain. 😅 UI/UX design isn’t always clean behind the scenes — sometimes it’s hundreds of layers, invisible grids, and comments that only we can decode. But hey… that’s the magic of design thinking — turning chaos into clarity ✨ #UIUXDesign #DesignHumor #Figma #UIDesign #UXDesign #DesignerLife #DesignProcess #Creativity #DesignMeme #LinkedInHumor #DesignCommunity
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One thing I've learnt about UI/UX design is this "You don't get better by doing everything at once, you get better by showing up everyday. Consistency beats motivation every single time There are days when inspiration flows, when Figma feels like magic and there are days when the screen looks blank and your ideas feel stuck. But here's the thing, those "stuck" days still count. Every small practice session Every layout you redo Every wireframe that doesn't make sense yet They're all part of the growth process As designers, it's easy to compare our works to others and think we're not improving fast enough but the truth is, "Design mastery isn't about speed, it's about rhythm" So, if you're learning or building your skills right now... Keep showing up Keep practicing Keep pushing pixels even when it feels slow Because one day, you'll open an old project and realize that you've come a long way. #UIUX #DesignJourney #Creativity #Consistency #LearningInPublic #Figma #Devanddesign
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How I built a Figma workflow for crossfunctional UX teams without giving up my creative freedom. Before I set up a better workflow, everything felt messy. Designers made changes that developers missed. Feedback got lost. Our meetings dragged on and nobody knew what the next step was. Honestly, it made us feel frustrated and stuck. I knew we needed something simple that everyone could use. So I created a shared Figma workspace with clear files for each project. I added easytofollow sections for design, feedback, and development handoff. Then I worked with our devs to make sure they could find everything fast. We started weekly checkins right in Figma. For a while, it was trial and error. But we kept improving until it clicked for everyone. Now, our team moves fast. Designers get instant feedback. Developers find what they need without searching. Everyone feels heard and creativity is thriving. We spend less time on meetings and more time building things that matter. If you’re leading a UX team and want more flow without losing the creative spark, what’s your biggest struggle with team collaboration right now? #Figma #UXDesign #Workflow #TeamCollaboration #Productivity
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When I first stepped into UI/UX, I was lost about what should go into my designer’s toolkit. There were design apps, prototyping software, research tools, collaboration platforms, so many options that it felt overwhelming. But here’s what I learned: you don’t need the full toolkit at once. Pick one tool, master it, and let your skills shape the rest. For me, Figma was the first piece of my toolkit. Later, I added research tools, collaboration spaces, and motion design software, each one serving its own purpose and keeping me organized. That’s why I created this carousel: The UI/UX Designer’s Toolkit 🛠️ A breakdown of tools that can help you at every stage of your design journey. 💡 Remember: your toolkit grows as you grow. Don’t rush,just start! 👉 What’s the one tool your toolkit can’t survive without?
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Why I Don’t Start My Designs in Figma People often assume UI/UX project begins with Figma. The truth is, it starts long before that. Before I even touch a single frame, I spend time understanding the user’s reality: * I listen to their frustrations. * I map their journeys. * I sketch messy wireframes on paper. Because design isn’t about pixels; it’s about problems, people, and purpose. Figma is just the canvas. The real design happens in conversations, sticky notes, and sketches that make sense of chaos. When I finally open Figma, I’m not guessing, I’m translating understanding into visuals. 👉 What’s your design process before you open your favorite tool? #UIDesign #UXDesign #DesignThinking #ProductDesign #UserExperience #DesignProcess
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Every UI/UX designer today is living two parallel lives. 👉🏼 In design reviews, we present polished mockups while secretly knowing we didn't get time to do any research 👉🏼 On Slack, we're explaining why that button can't be "just a little bigger" for the fifth time today 👉🏼 In our heads, we're wondering if anyone actually uses the feature we spent 3 months perfecting 👉🏼 On our calendar, we're sitting through another "quick sync" that could have been a Figma comment The irony? We're hired to "design the best experience" but measured on "ship faster." The real burning topic isn't AI tools, design trends, or new frameworks. It's: How do designers protect their problem solving and creative mindspace in a world that rewards output over outcomes? Because without clarity, user experience dies. And without user experience, we're just making pretty screens. The future of UI/UX design won't be defined by perfect mockups. It'll be defined by the rare ability to cut through noise and think with depth when everything around pushes us to stay surface-level. And that's the edge no design tool will ever give us. Have you felt this tension between thinking deeply and moving fast? What strategies help you protect your design thinking time? PS: I am Rohan Mishra and I share insights on balancing design craft with business reality every week. Follow me for more perspectives from 10+ years designing for top startups.
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🚀 New UI/UX Design Project Live on Figma! I’m excited to share my latest UI design project built entirely in Figma 🎨✨ 📌 Project Overview: [Add one line about what the product/website/app is — e.g., “A modern mobile banking app focused on accessibility and seamless onboarding.”] 💡 Design Goals: Improve user flow and reduce friction Create a clean and minimal interface Ensure responsiveness across all devices Focus on accessibility and usability 🛠️ Tools Used: Figma | Auto Layout | Prototyping | Components 🎯 Key Features Designed: [Feature 1 — e.g., Interactive onboarding flow] [Feature 2 — e.g., Dashboard with visual analytics] [Feature 3 — e.g., Dark mode toggle] 👉 Check out the full prototype here: [Insert Figma Link] I’d love to hear your thoughts or feedback! If you’re interested in collaborating or discussing UI/UX strategy, feel free to connect. 🤝 #uiuxdesign #figma #uidesign #uxdesign #productdesign #designthinking #dribbble #behance #casestudy
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Becoming a senior UX designer means more than just being good at Figma. So much of the conversation around seniority in designs revolves around the tools we use. Yes, being proficient in Figma is important - don’t get me wrong. However, just being good at Figma misses the point of design. Design does not mean screens or nicely annotated user flow. Again, these are important, but not what UX is about. UX is about solving problems. UX is about asking great questions no one thought to task. UX is about taking complexity and simplifying it for users. We seek to understand before we open Figma. We seek to challenge quick UI tasks by pointing out how this will affect other parts of the system. We don’t think in screens. We think in terms of system. Have the bigger picture in your mind the next time a request comes along.
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🎨✨ Rangoli meets Figma! ✨🎨 Who said Figma is only for UI/UX design? 😄 Here’s a colorful experiment — creating digital Rangoli-style patterns using just shapes, rotations, and a bit of creativity inside Figma! 🌀 From vectors to vibrant symmetry — turns out Figma can do Rangoli too! 💫 👉 Check out the short video to see how these designs came to life. #Figma #Design #CreativeCoding #RangoliArt #DigitalDesign #FunWithFigma #UIUX #DesignInspiration
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Ascend Growth Ventures•89K followers
8moReally appreciate hearing how structured workflows can bridge that gap between design and development teams. The AI integration piece sounds particularly relevant for teams looking to scale thoughtfully.